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Allow overriding the iOS platform destination for RN E2E testing #54079
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mokagio
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mokagio/react-native-editor-update-for-buildkite
Sep 6, 2023
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3e1154b
Allow overriding the iOS platform destination for RN E2E testing
mokagio 28af28e
Remove outdated 'iOS Developer' config in favor of default value
mokagio ebe7487
Pipe the E2E xcodebuild output through `xcbeautify` if available
mokagio f83503c
Use Ruby 2.7.4 in react-native-editor
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
#!/bin/bash -eu | ||
|
||
DEFAULT_DESTINATION='platform=iOS Simulator,name=iPhone 13' | ||
if [[ -z "${RN_EDITOR_E2E_IOS_DESTINATION-}" ]]; then | ||
DESTINATION="$DEFAULT_DESTINATION" | ||
else | ||
DESTINATION="$RN_EDITOR_E2E_IOS_DESTINATION" | ||
fi | ||
|
||
# Define xcodebuild in a variable so that we can conditionally pipe it through | ||
# the xcbeautify output parser | ||
XCODEBUILD_CMD="SKIP_BUNDLING=true \ | ||
xcodebuild \ | ||
-workspace ios/GutenbergDemo.xcworkspace \ | ||
-configuration Release \ | ||
-scheme GutenbergDemo \ | ||
-derivedDataPath ios/build/GutenbergDemo \ | ||
-destination '$DESTINATION'" | ||
|
||
# Check if xcbeautify is available | ||
if command -v xcbeautify >/dev/null 2>&1; then | ||
# Pipe the output to xcbeautify | ||
eval "$XCODEBUILD_CMD" | xcbeautify | ||
else | ||
# Run xcodebuild without piping the output | ||
eval "$XCODEBUILD_CMD" | ||
fi | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
2.7.5 | ||
2.7.4 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -702,7 +702,6 @@ | |
buildSettings = { | ||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; | ||
CLANG_ENABLE_MODULES = YES; | ||
CODE_SIGN_IDENTITY = "iPhone Developer"; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is redundant. Removing it makes the project default to "Apple Developer" which is good enough for what we need here. |
||
CODE_SIGN_STYLE = Manual; | ||
CURRENT_PROJECT_VERSION = 1; | ||
DEAD_CODE_STRIPPING = NO; | ||
|
@@ -744,7 +743,6 @@ | |
buildSettings = { | ||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; | ||
CLANG_ENABLE_MODULES = YES; | ||
CODE_SIGN_IDENTITY = "iPhone Developer"; | ||
CODE_SIGN_STYLE = Manual; | ||
CURRENT_PROJECT_VERSION = 1; | ||
DEVELOPMENT_TEAM = PZYM8XX95Q; | ||
|
@@ -789,7 +787,6 @@ | |
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR; | ||
CLANG_WARN_UNREACHABLE_CODE = YES; | ||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES; | ||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; | ||
COPY_PHASE_STRIP = NO; | ||
ENABLE_STRICT_OBJC_MSGSEND = YES; | ||
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = ""; | ||
|
@@ -833,7 +830,6 @@ | |
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR; | ||
CLANG_WARN_UNREACHABLE_CODE = YES; | ||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES; | ||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; | ||
COPY_PHASE_STRIP = YES; | ||
ENABLE_NS_ASSERTIONS = NO; | ||
ENABLE_STRICT_OBJC_MSGSEND = YES; | ||
|
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I extracted the
xcodebuild
call for two reasons:-destination
parameterxcbeautify
to parse the output to make local debugging easier