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More work on cursor and icon resources and added bitmap resource.
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#region License | ||
// Copyright(c) 2016, Workshell Ltd | ||
// All rights reserved. | ||
// | ||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are met: | ||
// * Redistributions of source code must retain the above copyright | ||
// notice, this list of conditions and the following disclaimer. | ||
// * Redistributions in binary form must reproduce the above copyright | ||
// notice, this list of conditions and the following disclaimer in the | ||
// documentation and/or other materials provided with the distribution. | ||
// * Neither the name of Workshell Ltd nor the names of its contributors | ||
// may be used to endorse or promote products | ||
// derived from this software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
// DISCLAIMED.IN NO EVENT SHALL WORKSHELL BE LIABLE FOR ANY | ||
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
#endregion | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Drawing; | ||
using System.Drawing.Imaging; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Windows.Forms; | ||
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using Workshell.PE.Extensions; | ||
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namespace Workshell.PE | ||
{ | ||
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public enum BitmapSaveFormat | ||
{ | ||
Raw, | ||
Resource, | ||
Bitmap | ||
} | ||
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public class BitmapResource | ||
{ | ||
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private Resource resource; | ||
private uint language_id; | ||
private byte[] dib; | ||
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internal BitmapResource(Resource sourceResource, uint languageId, byte[] dibData) | ||
{ | ||
resource = sourceResource; | ||
language_id = languageId; | ||
dib = dibData; | ||
} | ||
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#region Static Methods | ||
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public static BitmapResource Load(Resource resource) | ||
{ | ||
return Load(resource, Resource.DEFAULT_LANGUAGE); | ||
} | ||
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public static BitmapResource Load(Resource resource, uint language) | ||
{ | ||
if (!resource.Languages.Contains(language)) | ||
return null; | ||
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byte[] data = resource.GetBytes(language); | ||
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BitmapResource result = new PE.BitmapResource(resource, language, data); | ||
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return result; | ||
} | ||
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#endregion | ||
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#region Methods | ||
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public Bitmap ToBitmap() | ||
{ | ||
MemoryStream mem = resource.Type.Resources.Image.MemoryStreamProvider.GetStream(); | ||
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using (mem) | ||
{ | ||
MemoryStream dib_mem = resource.Type.Resources.Image.MemoryStreamProvider.GetStream(dib); | ||
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using (dib_mem) | ||
{ | ||
BITMAPINFOHEADER header = Utils.Read<BITMAPINFOHEADER>(dib_mem); | ||
BITMAPFILEHEADER file_header = new BITMAPFILEHEADER(); | ||
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file_header.Tag = 19778; | ||
file_header.Size = (Utils.SizeOf<BITMAPFILEHEADER>() + dib.Length).ToUInt32(); | ||
file_header.Reserved1 = 0; | ||
file_header.Reserved2 = 0; | ||
file_header.BitmapOffset = Utils.SizeOf<BITMAPFILEHEADER>().ToUInt32() + header.biSize; | ||
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Utils.Write<BITMAPFILEHEADER>(file_header, mem); | ||
Utils.Write(dib, mem); | ||
} | ||
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mem.Seek(0, SeekOrigin.Begin); | ||
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Bitmap bitmap = (Bitmap)Image.FromStream(mem); | ||
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return bitmap; | ||
} | ||
} | ||
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public void Save(string fileName) | ||
{ | ||
Save(fileName, BitmapSaveFormat.Bitmap); | ||
} | ||
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public void Save(Stream stream) | ||
{ | ||
Save(stream, BitmapSaveFormat.Bitmap); | ||
} | ||
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public void Save(string fileName, BitmapSaveFormat format) | ||
{ | ||
using (FileStream file = new FileStream(fileName, FileMode.Create, FileAccess.Write, FileShare.None)) | ||
{ | ||
Save(file, format); | ||
file.Flush(); | ||
} | ||
} | ||
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public void Save(Stream stream, BitmapSaveFormat format) | ||
{ | ||
switch (format) | ||
{ | ||
case BitmapSaveFormat.Raw: | ||
SaveRaw(stream); | ||
break; | ||
case BitmapSaveFormat.Resource: | ||
SaveResource(stream); | ||
break; | ||
case BitmapSaveFormat.Bitmap: | ||
SaveBitmap(stream); | ||
break; | ||
} | ||
} | ||
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private void SaveRaw(Stream stream) | ||
{ | ||
byte[] data = resource.GetBytes(language_id); | ||
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stream.Write(data, 0, data.Length); | ||
} | ||
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private void SaveResource(Stream stream) | ||
{ | ||
throw new NotImplementedException(); | ||
} | ||
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private void SaveBitmap(Stream stream) | ||
{ | ||
using (Bitmap bitmap = ToBitmap()) | ||
bitmap.Save(stream, ImageFormat.Bmp); | ||
} | ||
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#endregion | ||
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#region Properties | ||
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public Resource Resource | ||
{ | ||
get | ||
{ | ||
return resource; | ||
} | ||
} | ||
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public uint Language | ||
{ | ||
get | ||
{ | ||
return language_id; | ||
} | ||
} | ||
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public byte[] DIB | ||
{ | ||
get | ||
{ | ||
return dib; | ||
} | ||
} | ||
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#endregion | ||
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} | ||
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} |
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