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Issues: X2CommunityCore/X2CommunityHighlander
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Add hook to XComGameInfo.StartMatch for mods to perform custom setup at the start of a game session
enhancement
#270
opened Jul 12, 2017 by
robojumper
X2StrategyGameRuleset fails to initialize Default Observers
bug-basegame
#269
opened Jul 12, 2017 by
robojumper
TacticalGameplayTags for MissionSchedules don't have an effect
bug-basegame
#268
opened Jun 7, 2017 by
robojumper
Expand XComCharacterCustomization, UICustomize to allow mod-added categories
enhancement
#266
opened Jun 2, 2017 by
robojumper
X2FacilityTemplate is limited in terms of what soldiers it can show by default
enhancement
#265
opened May 31, 2017 by
RealityMachina
Enemy (AI) Gremlins always use slow walk animations, even though their owner is in red alert
bug-basegame
#224
opened May 8, 2017 by
robojumper
Add config to enable simultaneous non-instant projects.
enhancement
#221
opened Apr 14, 2017 by
bountygiver
Define Perk Volley aliases to use with AnimNotify_FireWeaponVolley
enhancement
#218
opened Mar 31, 2017 by
robojumper
Allow Mods to handle more visualization housekeeping in XComGameState_Ability
enhancement
#216
opened Mar 28, 2017 by
robojumper
UIMissionSummary still shows one skull for enemies killed even if the numer of killed enemies is 0
bug-basegame
#210
opened Mar 21, 2017 by
robojumper
Make AbilityRequiresTargetingActivation use a configurable list
enhancement
#207
opened Mar 19, 2017 by
robojumper
Allow overriding the Soldier Class a unit is promoted to
enhancement
#205
opened Mar 17, 2017 by
robojumper
Allow Facility Staff Slot UI class to be overridden depending on facility
enhancement
#201
opened Mar 15, 2017 by
robojumper
LWS Comments with no code attached: determine action
from-long-war
#154
opened Mar 5, 2017 by
MalucoMarinero
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