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Add MarkPlotUsed call for missions that don't use the dropship #1207

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Aug 10, 2023
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Original file line number Diff line number Diff line change
Expand Up @@ -2974,7 +2974,7 @@ Begin:
sleep(0.0f);
}

MarkPlotUsed();
//MarkPlotUsed(); // Tedster - commented out for Issue #1082
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`log("CreateTacticalGame: Dropship loaded");

Expand All @@ -3000,6 +3000,10 @@ Begin:
`XTACTICALSOUNDMGR.StopHQMusicEvent();
}

// Start Issue #1082 - Move the MarkPlotUsed call outside of the if block so that missions that don't show the dropship interior are also handled
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MarkPlotUsed();
// End Issue #1082

//Generate the map and wait for it to complete
GenerateMap();

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