Nitrogen is a .NET-based interface to Halo 4 map and game variants.
If you have a JTAG or RGH, you will need to use Xbox Neighborhood to send gametypes to your Xbox. Navigate to the cache:/autosave/ directory to manipulate the temporary history and to avoid having to deal with STFS packages.
Otherwise, you'll have to resort to a flash drive. Make sure that your flash drive has been formatted by your Xbox. Nitrogen is currently unable to work with STFS container (CON) files, so you will need to extract/inject the variant BLF file. We recommend you use Velocity.
In order to compile Nitrogen, you will need the latest version of the .NET Framework and Visual Studio IDE. You will also need the Code Contracts extension for Visual Studio.
Visit the wiki for reference guides, tutorials, and more.
We also made a small tool using Nitrogen that will output the Megalo script to a human readable format. Use it to verify that your script is correct. More information is available on my blog.
Download it here (Registration required)
Nitrogen is licensed under GPLv3. The full license text is available in the LICENSE file.
- Alex (Xerax)
- Collin (OrangeMohawk)
- kornman00 (Kornman00)
- Lord Zedd (Lord-Zedd)
- TJ (ThunderWaffle)
- The XboxChaos Community
- SK Crisis for the team emblems