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Install the Prerequisites
This is part of the Getting Started guide. Please read the full guide if you have trouble.
You will need the following tools:
You will find platform specific instructions to install these below.
Make sure to install the Windows Subsystem for Linux.
If you haven't installed it yet, you can follow Microsoft's guide.
For installation instructions, refer to the instructions for Linux for the respective distribution.
Install MSYS2.
In an MSYS2 shell, run:
pacman -S make cmake git bison flex mingw-w64-x86_64-gcc mingw-w64-x86_64-llvm mingw-w64-x86_64-clang mingw-w64-x86_64-lld
You'll need to use the MSYS MinGW 64-Bit
shell when compiling the library or nxdk-powered applications.
If you want to execute a command within a command line or PowerShell window, use the following command:
C:\msys64\msys2_shell.cmd -no-start -here -defterm -mingw64 -c <command>
Make sure to replace C:\msys64\
with the location of your MSYS2 installation, and <command>
with the command you want to run, i.e make
.
Note that multiple arguments require you to put the entire command you're putting in place of <command>
in quotation marks.
You can install the prerequisites with Homebrew, this should do the job (Xcode ships with make
, bison
and flex
):
brew install cmake coreutils lld llvm
apt install build-essential cmake flex bison clang lld git llvm
Note: On older versions of Ubuntu, you may need to install lld via a LLVM nightly package instead.
Note: On Ubuntu, LLVM 6 will not provide llvm-lib
correctly. See https://github.com/XboxDev/nxdk/issues/196 for solutions.
apt install build-essential cmake flex bison clang llvm lld git
zypper install make cmake clang bison flex lld git llvm-devel
apk add build-base cmake clang bison flex lld git llvm
pacman -Syu --needed make cmake clang bison flex llvm lld git
Remember that, for Unix-based systems, you usually need root (or equivalent) permissions to install packages; either log in as root or use utilities like sudo
.
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