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Item Configs
Samuel Hollis edited this page May 26, 2024
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11 revisions
Last updated on 07/04/2024
This is the standard format all (if not, most) fields follow when describing an item within Superheroes.
item: #This may vary
type: STONE
amount: 1
metadata:
... #See Section on Metadata
metadata:
displayName: "<red>The name of the item in red using MiniMessage syntax"
lore:
- "<red>The lore of the item in red using MiniMessage syntax"
isUnbreakable: false
durability: 0 # Allows you to set the durability of the item, 0 = full durability
customModelData: 0 # Custom model data id
attributes: # Supports all attributes at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html (just ignore the GENERIC_)
MAX_HEALTH:
value: 1
equipmentslot: HAND # Supports all equipment slots at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/EquipmentSlot.html
operation: ADD_NUMBER # Supports all operations at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/AttributeModifier.Operation.html
enchants:
protection: 4 # Generally, the sensible name for the enchant in english, separated by underscores
pattern: EYE
material: COPPER
color: # Only works on Leather Armor, this specific RGB value would make it white
red: 255
green: 255
blue: 255
potion: # Only works on potion like items
type: # Generally, the sensible name for the potion in english, separated by underscores (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html)
extended: true/false # Whether it should be for the longer duration or not
upgraded: true/false # Whether it should be potency I or II