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Xiexe's Unity Shaders 2.2.1

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@Xiexe Xiexe released this 16 Sep 09:55
· 96 commits to master since this release
1b8f049

SHADER:

  • Fix overbrightening in lighting that is baked - this was because I was taking 150% of the scenes light on accident, which is silly.
  • Fix Subsurface Scattering not working.
  • Add option for rim-light Albedo tint
  • Add option for rim-light Environment tint
  • Add option to adjust how much real-time shadows effect the intensity of the rim-light.

GENERAL:

  • Start work on a "Plugin System" that will allow easier creation of different variants of the shader.
  • Added basic example of how the "Plugin System" might work, still lots of work to be done to flesh it out.