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Settings Saving #26
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Hi! Unfortunately, this is not implemented yet, but it is most definitely planned. I will keep this issue open as a reminder to me :) Apologies for any inconveniences. |
Sounds good, love the progress soo far. Also quick question, are longer highway settings planned? |
Thanks! Yup, full customizability of everything is planned! That comes later, though, unfortunately. |
Awesome, I love the progress and the constant updates so far! Keep it up! |
Thanks for the kind words! I'm trying to update as much as possible right now, and I'm glad that people like that. I've been needing a whole new settings system for a while now, so I'll probably need to get started on that sooner or later. Thanks again! |
Basic settings now save in e4e8555. Input bindings next! |
Binds now save in dd86abb. Due to technical constraints, players will not save for now, but the binding part does save making it a lot easier. |
* Split out parser process lists into their own files * Move .chart special phrase processing to process lists * Remove specialized phrase parsing methods from .mid parser * Add Solo special phrase type instead of using text events for them * Add solo phrases to unit tests * Use regex for text event handling Nothing else has to check for brackets anymore, among other things * Properly parse in lyric events on .mid vocal tracks * Rewrite .chart global section parsing and use regex for detecting sections
Heya, noticed that players aren't saved on quit, is this intended? Like is it just not implemented yet?
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