With PyxelEdit: 3D Viewer, you can display 2D sprites from pyxel edit on fake 3D. The viewer update only the files if you saved the Pyxel Edit files (Strg+S). There is many settings like set to pixelated, fix edges (while you're scaling up), pin the window (so the window show on foreground for ever), etc.
Build version: Pyxel Edit 3D Viewer
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Pixelated or Shape Modus:
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Fix Edges Modus:
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Pin Window:
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You're abled to switch the 3D object with arrow keys/A and D keys by using animations features on Pyxel Edit.
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Rotating Sprite (left mouse)
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Layers and Alpha (from the layers) does support, too!
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And yes, you're abled to resize window, too!
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And moving! (With middle/rigth mouse button)
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Or even export rotating sprite into sprite sheet! (So you can draw directly from sprite sheet instead draw single of layers on your game, it's better for performance!)
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And all thanks to YoYoGames for their beatiful software called "Game Maker: Studio"!
- Red Button: Close Window
- Green Button: Refresh File/Scale
- Orange Button: Sharp/Pixel Modus
- Blue Button: Fix Edge
- Purple Button: Pin Window (window on foreground)
- Cyan Button: Open other .pyxel files.
- Pink Button: Export the rotated sprite to sprite sheet
- F1: Export to .obj files (3D File, which can open in Blender), not done yet!
- Arrow key up/down: Change height size
- Like I said, there is a option to export to 3D files (.obj files), but I don't know how to optimize the 3d object. I hope someone could help me this
- More file support such like aseprite, gimp, photoshop etc.
GNU AFFERO GENERAL PUBLIC LICENSE