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Bump version to 4.1.4-rc
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This also fixes a reference issue in the changelog for 4.1.3.
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YuriSizov committed Nov 1, 2023
1 parent fc79201 commit 65f5865
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -3461,6 +3461,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-3-has-arr
- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.


[4.1.3]: https://github.com/godotengine/godot/compare/4.1.2-stable...4.1.3-stable
[4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable
[4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable
[4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable
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4 changes: 2 additions & 2 deletions misc/dist/macos_tools.app/Contents/Info.plist
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Expand Up @@ -17,11 +17,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>4.1.3</string>
<string>4.1.4</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>4.1.3</string>
<string>4.1.4</string>
<key>NSMicrophoneUsageDescription</key>
<string>Microphone access is required to capture audio.</string>
<key>NSCameraUsageDescription</key>
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2 changes: 1 addition & 1 deletion misc/dist/windows/godot.iss
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@@ -1,5 +1,5 @@
#define MyAppName "Godot Engine"
#define MyAppVersion "4.1.3"
#define MyAppVersion "4.1.4"
#define MyAppPublisher "Godot Engine contributors"
#define MyAppURL "https://godotengine.org/"
#define MyAppExeName "godot.exe"
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Expand Up @@ -7,7 +7,7 @@
<Authors>Godot Engine contributors</Authors>

<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.1.3</Version>
<Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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Expand Up @@ -9,7 +9,7 @@
<Authors>Godot Engine contributors</Authors>

<PackageId>Godot.SourceGenerators</PackageId>
<Version>4.1.3</Version>
<Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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2 changes: 1 addition & 1 deletion modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
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Expand Up @@ -20,7 +20,7 @@
<Authors>Godot Engine contributors</Authors>

<PackageId>GodotSharp</PackageId>
<Version>4.1.3</Version>
<Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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Expand Up @@ -15,7 +15,7 @@
<Authors>Godot Engine contributors</Authors>

<PackageId>GodotSharpEditor</PackageId>
<Version>4.1.3</Version>
<Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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4 changes: 2 additions & 2 deletions version.py
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Expand Up @@ -2,8 +2,8 @@
name = "Godot Engine"
major = 4
minor = 1
patch = 3
status = "stable"
patch = 4
status = "rc"
module_config = ""
year = 2023
website = "https://godotengine.org"
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