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Add GL_DefaultLightMode CVAR for handling lightmodes for maps that do not specify their own lighting schemes
#2900
opened Jan 14, 2025 by
DoomKrakken
[BUG] HD Textures using incorrect skyboxes and switches with 4.14
bug
regression/source port compatibility
rendering bug
#2899
opened Jan 14, 2025 by
BlackOpsMarine
1 task done
[BUG] No sound with MACOS with GZDoom 4.14 through MAC studio display speakers
bug
#2885
opened Jan 2, 2025 by
DickyBow
1 task done
[BUG] Application doesn't grab mouse (macOS)
bug
#2884
opened Jan 2, 2025 by
andynameistaken
1 task done
[BUG] GZDoom sometimes freezes up for a second during gameplay
bug
#2881
opened Dec 31, 2024 by
NiTROACTiVE
1 task done
[BUG] Hard Crash to Desktop on 'Scroller' Block in Intermission definition
bug
#2879
opened Dec 30, 2024 by
FDinolfo
1 task done
[BUG] Dynamic lights can't be attached to dehextra/dsdhacked objects
bug
#2873
opened Dec 25, 2024 by
d-bind
1 task done
[BUG] Rendering Performance Regression from 4.12.2 to 4.13
bug
#2871
opened Dec 23, 2024 by
soliddew
1 task done
[BUG] Heretic iron lich does not get rendered
bug
#2869
opened Dec 22, 2024 by
Chatplosion
1 task done
[BUG] Teleports broken in versions newer than 4.11.3
bug
#2868
opened Dec 21, 2024 by
nickbailuc
1 task done
[BUG] GZDoom 4.14 openal's update is causing muffled sound effects
bug
#2865
opened Dec 19, 2024 by
kevansevans
1 task done
[Feature] Expose quit game menu/method to ZScript/MENUDEF
enhancement
#2850
opened Dec 6, 2024 by
jekyllgrim
[BUG] Black screen when using OpenGL backend with -warp until seeing sky
bug
#2842
opened Nov 29, 2024 by
jackrjli
1 task done
[BUG] MyHouse.pk3 some silent teleports stopped working on & after g4.12.1
bug
#2830
opened Nov 23, 2024 by
nickbailuc
1 task done
[BUG] Refresh rate drops when the game is minimized (alt-tabbed)
bug
#2828
opened Nov 21, 2024 by
Player701
1 task done
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