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Drawpile - a collaborative drawing program

Drawpile is a drawing program that lets you share the canvas with other users in real time.

Some feature highlights:

  • Runs on Linux, Windows and OSX
  • Shared canvas using the built-in server or a dedicated server
  • Record, play back and export drawing sessions
  • Simple animation support
  • Layers and blending modes
  • Text layers
  • Supports pressure sensitive Wacom tablets
  • Built-in chat
  • Supports OpenRaster file format
  • Encrypted connections using SSL
  • Automatic port forwarding with UPnP

Building with cmake

Common dependencies:

  • Qt 5.5 or newer (QtGui not required for headless server)
  • KF5 KArchive

Client specific dependencies:

  • QtColorPicker
  • KF5 KDNSSD (optional: local server discovery with Zeroconf)
  • GIFLIB (optional: animated GIF export)
  • MiniUPnP (optional: automatic port forwarding setup)

Server specific dependencies:

  • libsystemd (optional: systemd socket activation support)
  • libmicrohttpd (optional: HTTP admin API)

It's a good idea to build in a separate directory to keep build files separate from the source tree.

Example:

$ mkdir build
$ cd build
$ cmake ..
$ make

The executables will be generated in the build/bin directory. You can run them from there, or install them with make install.

The configuration step supports some options:

  • CLIENT=off: don't build the client (useful when building the stand-alone server only)
  • SERVER=off: don't build the stand-alone server.
  • SERVERGUI=off: build a headless-only stand-alone serveer.
  • TOOLS=on: build dprec2txt command line tool
  • CMAKE_BUILD_TYPE=debug: enable debugging features
  • INITSYS="": select init system integration (currently only "systemd" is supported.) Set this to an empty string to disable all integration.
  • TESTS=on: build unit tests (run test suite with make test)

Example: $ cmake .. -DCMAKE_BUILD_TYPE=debug

For instructions on how to build Drawpile on Windows and OSX, see the Building from sources page.

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