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STR_LANGUAGE {Chinese} | ||
STR_LANGCODE {\x01} | ||
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STR_LANG {Language} | ||
STR_LANG_DESC {选择你的语言.} | ||
STR_GATHERING {正在收集数据…} | ||
STR_COPYING {复制…} | ||
STR_FROM {从} | ||
STR_TO {to} | ||
STR_FILES {文件夹} | ||
STR_DIRS {目录} | ||
STR_UNKNOWN {未知} | ||
STR_FILE {文件} | ||
STR_CANCEL {取消} | ||
STR_TURNOFF_YES {旋转 OFF = YES} | ||
STR_TURNOFF_NO {旋转 OFF = NO} | ||
STR_CANCELLED {注销} | ||
STR_UNIT {字节} | ||
STR_TOTALSIZE {总 大小} | ||
STR_HIDELOGS {隐藏 日志} | ||
STR_SHOWLOGS {显示 日志} | ||
STR_BOOST {Boost!} | ||
STR_GAMEMENU {游戏 菜单} | ||
STR_SETTINGS {设置} | ||
STR_MOUNTGAME {挂载游戏} | ||
STR_FILTER {滤波器} | ||
STR_FAVORITE {最喜欢的} | ||
STR_FILEMANAGER {文件管理器} | ||
STR_HOLD {按住} | ||
STR_BACKTOXMB {返回到 XMB} | ||
STR_GAME_PROP {游戏 属性} | ||
STR_GAME_TITLE {名称} | ||
STR_GAME_PATH {路径} | ||
STR_GAME_FORMAT {格式} | ||
STR_GAME_SIZE {大小} | ||
STR_GAME_PLATFORM {平台} | ||
STR_SYSVERS {固件} | ||
STR_GAMEID {标识符} | ||
STR_ELFCRC {ELF CRC} | ||
STR_ELFCRCO {ELF CRC (原始)} | ||
STR_BACK {后退} | ||
STR_ENTER {进入} | ||
STR_UPDATE_FOUND {更新发现} | ||
STR_UPDATE {更新} | ||
STR_SIZE {大小} | ||
STR_SYSTEM {系统} | ||
STR_DL {下载} | ||
STR_DL_ALL {下载全部} | ||
STR_UNPLUG {弹出以下设备(s)} | ||
STR_PATH {路径} | ||
STR_TYPE {类型} | ||
STR_FOLDER {文件夹} | ||
STR_DIR {目录} | ||
STR_MULT {倍数} | ||
STR_THM_SETTINGS {主题设置} | ||
STR_THM {主题} | ||
STR_THM_DESC {加载所需主题.您可以从/dev_usbxxx/themes安装它们.} | ||
STR_CREATE {创造} | ||
STR_ZOOM_OUT {缩小} | ||
STR_ZOOM_IN {放大} | ||
STR_MOVE_FRAME {移动框架} | ||
STR_CHECK {检查} | ||
STR_UNCHECK {取消检查} | ||
STR_GAME_OPTION {游戏设置} | ||
STR_ADD_FAV {添加到收藏夹} | ||
STR_REM_FAV {从收藏夹中删除} | ||
STR_FAV_DESC {管理您最喜欢的游戏列表.} | ||
STR_RENAME {重命名} | ||
STR_RENAME_DESC {重命名备份的标题.} | ||
STR_DELETE {删除} | ||
STR_DELETE_DESC {删除备份.} | ||
STR_COPY {复制} | ||
STR_COPY_DESC {将备份复制到其他路径.} | ||
STR_CREATE_ICON0 {创建 ICON0} | ||
STR_CREATE_ICON0_DESC {从封面创建“假”ICON0.} | ||
STR_REST_PNACH {恢复 PNACH} | ||
STR_REST_PNACH_DESC {删除pnach文件应用于备份的修补程序.} | ||
STR_APPLY_PNACH {应用 PNACH} | ||
STR_APPLY_PNACH_DESC {将pnach文件中的修补程序应用于备份.} | ||
STR_DISABLE_WS {禁用宽屏} | ||
STR_ENABLE_WS {启用宽屏} | ||
STR_WS_DESC {以16:9而不是4:3显示游戏.} | ||
STR_DISABLE_480P {禁用 480P} | ||
STR_ENABLE_480P {启用 480P} | ||
STR_480P_DESC {480p中的渐进扫描模式.} | ||
STR_DISABLE_YFIX {禁用 YFIX} | ||
STR_ENABLE_YFIX {启用 YFIX} | ||
STR_YFIX_DESC {固定垂直位置.} | ||
STR_DISABLE_FMVSKIP {禁用 FMV skip} | ||
STR_ENABLE_FMVSKIP {启用 FMV skip} | ||
STR_FMVSKIP_DESC {允许您跳过完整的运动视频.} | ||
STR_DISABLE_NETEMU {禁用 NetEMU} | ||
STR_ENABLE_NETEMU {启用 NetEMU} | ||
STR_NETEMU_DESC {强制使用PS2 Netemu.} | ||
STR_SAVE_CONFIG {保存 CONFIG} | ||
STR_CONFIG {配置} | ||
STR_CONFIG_DESC {[实验]创建自己的配置文件以“修复”PS2备份.} | ||
STR_NONE {无} | ||
STR_CHECK_MD5 {检查 MD5} | ||
STR_PROPS {性质} | ||
STR_PROPS_DESC {显示备份的属性.} | ||
STR_ASK_DEL {你真的想删除吗} | ||
STR_GAME_SETTINGS {进入游戏设置} | ||
STR_DIRECT_BOOT {直接引导} | ||
STR_DIRECT_BOOT_DESC {直接启动游戏而不返回xmb.} | ||
STR_YES {是} | ||
STR_NO {否} | ||
STR_CLEAN_SYSCALL {清洁系统} | ||
STR_CLEAN_SYSCALL_DESC {禁用 Peek和Poke系统调用.} | ||
STR_CHANGE_IDPS {改变 IDPS} | ||
STR_CHANGE_IDPS_DESC {改变你的IDPS lv2.} | ||
STR_EXT_GAME_DATA {外部游戏数据} | ||
STR_EXT_GAME_DATA_DESC {在USB设备中安装GAMEDATA,而不是在系统中安装GAMEDATA.} | ||
STR_PAYLOAD {有效载荷} | ||
STR_PAYLOAD_DESC {选择挂载备份的有效负载.} | ||
STR_PRIM_USB {设置主USB} | ||
STR_PRIM_USB_DESC {设置存储游戏的USB设备作为主USB设备.} | ||
STR_BDEMU {BD模拟} | ||
STR_BDEMU_DESC {选择要挂载备份的模拟类型.} | ||
STR_PATCH_LIBFS {补丁LIBFS} | ||
STR_PATCH_LIBFS_DESC {选择要使用的修补的LiBF.} | ||
STR_MOUNT_APPHOME {挂载 /app_home} | ||
STR_MOUNT_APPHOME_DESC {将路径/ APP_HOME重定向到/ dev_bdvd.} | ||
STR_PATCH_EXP {补丁 explore_plugin} | ||
STR_PATCH_EXP_DESC {路径/ APP_HOME由/ dev_bdvd重新放置在插件explore_插件中.} | ||
STR_MAKE_SHTCUT_PKG {制作快捷pkg} | ||
STR_MAKE_SHTCUT_PKG_DESC {创建存储到/dev_hdd0/packages的包文件。一旦安装,它将是从xmb安装备份的“快捷方式”.} | ||
STR_PATCH_EBOOT {补丁 EBOOT} | ||
STR_PATCH_EBOOT_DESC {将eboot文件的固件版本更改为4.21,以防出现错误0x80010009.} | ||
STR_RESIGN {重新签名} | ||
STR_RESIGN_DESC {用4.21 key重新签署备份的每个可执行文件.} | ||
STR_RESTORE {恢复} | ||
STR_RESTORE_DESC {还原备份的原始可执行文件.} | ||
STR_EXTRACT_ISO {提取 ISO} | ||
STR_EXTRACT_ISO_DESC {将文件从ISO提取到文件夹.} | ||
STR_CONVERT_ISO {转换为ISO} | ||
STR_CONVERT_ISO_DESC {将文件夹备份转换为ISO.} | ||
STR_FIX_PERMS {修复权限} | ||
STR_FIX_PERMS_DESC {将备份的每个文件夹和文件的权限值设置为0777.} | ||
STR_CHECK_IRD {检查文件(IRD)} | ||
STR_CHECK_DESC {检查备份文件是否未被修改.} | ||
STR_DL_UPDATE {下载更新} | ||
STR_DL_UPDATE_DESC {将备份的更新下载到/dev_hdd0/packages.} | ||
STR_OPEN_WINDOW {打开新窗口} | ||
STR_MOUNT_DEVBLIND {挂载 /dev_blind} | ||
STR_DUMP_LV1 {Dump lv1} | ||
STR_DUMP_LV2 {Dump lv2} | ||
STR_DUMP_FLASH {Dump flash} | ||
STR_REFRESH {刷新} | ||
STR_NEWFOLDER {新文件夹} | ||
STR_NEWFILE {新文件} | ||
STR_PASTE {粘贴} | ||
STR_CUT {分割} | ||
STR_UNSELECT_ALL {取消全部选择} | ||
STR_SELECT_ALL {选择全部} | ||
STR_MAKE_PKG {制作PKG} | ||
STR_GETMD5 {获得 MD5} | ||
STR_GETSHA1 {获得 SHA1} | ||
STR_VIEW {查看} | ||
STR_VIEW_TXT {查看 TXT} | ||
STR_VIEW_SFO {查看 SFO} | ||
STR_READ_XREG {Read xReg} | ||
STR_EXTRACT_ELF {提取 ELF} | ||
STR_RESIGN_SELF {重签 SELF} | ||
STR_LAUNCH_SELF {Launch SELF} | ||
STR_EXTRACT_EBOOT {提取 EBOOT} | ||
STR_RESIGN_EBOOT {重签 EBOOT} | ||
STR_LAUNCH_EBOOT {Launch EBOOT} | ||
STR_SIGN_ELF {签名 ELF} | ||
STR_SIGN_EBOOT {签名 EBOOT} | ||
STR_SIGN_PRX {签名 PRX} | ||
STR_EXTRACT_PRX {提取 PRX} | ||
STR_RESIGN_SPRX {重签 SPRX} | ||
STR_REMOVE_PRXLOADER {从PRX加载程序中删除} | ||
STR_ADD_PRXLOADER {添加到prx加载程序} | ||
STR_REMOVE_PRXLOADER2 {从PRX加载程序中删除} | ||
STR_ADD_PRXLOADER2 {添加到prx加载程序} | ||
STR_REMOVE_MAMBA {从mamba列表中删除} | ||
STR_ADD_MAMBA {添加到mamba列表} | ||
STR_REMOVE_COBRA {从COBRA列表中删除} | ||
STR_ADD_COBRA {添加到COBRA列表} | ||
STR_EXTRACT_RCO {提取 RCO} | ||
STR_EXTRACT_PKG {提取 PKG} | ||
STR_PKG_INFO {PKG 信息} | ||
STR_EXTRACT_TRP {提取 TRP} | ||
STR_COMPRESS_ISO {压缩 ISO} | ||
STR_CHECK_CRC32 {检查 CRC32} | ||
STR_DECOMPRESS_CSO {解压 CSO} | ||
STR_EXTRACT_THM {提取 THM} | ||
STR_EXTRACT_P3T {提取 P3T} | ||
STR_EXTRACT_RAF {提取 RAF} | ||
STR_EXTRACT_QRC {提取 QRC} | ||
STR_EXTRACT_ZIP {提取 ZIP} | ||
STR_CONVERT_JSX_JS {转换 JSX 为 JS} | ||
STR_CONVERT_VAG_WAV {转换 VAG 为 WAV} | ||
STR_CONVERT_GTF_DDS {转换 GTF 为 DDS} | ||
STR_CONVERT_DDS_PNG {转换 DDS 为 PNG} | ||
STR_MAKE_APNG {制作 APNG} | ||
STR_SET_PERMS {设置权限} | ||
STR_NOGAME {没有发现游戏} | ||
STR_GLOB_SETTINGS {全局设置} | ||
STR_ADJUST {调整屏幕} | ||
STR_ADJUST_DESC {校准显示器.} | ||
STR_DL_COVER {下载封面} | ||
STR_DL_COVER_DESC {将所有丢失的游戏封面下载到usrdir/covers/[游戏 ID].jpg} | ||
STR_PLUGIN_MANAGER {插件管理器} | ||
STR_PLUGIN_MANAGER_DESC {管理存储在/dev_hdd0/plugins中的插件.} | ||
STR_UPD_MGZ {更新 ManaGunZ} | ||
STR_UPD_MGZ_DESC {下载并安装最新版本的Managunz.} | ||
STR_GAME_PATHS {游戏备份路径} | ||
STR_GAME_PATHS_DESC {配置Managunz将在其中查找备份的目录的名称.} | ||
STR_XMB_PRIO {XMB优先级} | ||
STR_XMB_PRIO_DESC {XMB中的Managunz图标将显示在顶部。下次系统启动后有效.} | ||
STR_HELP {显示帮助} | ||
STR_HELP_DESC {在此处显示您正在阅读的句子.} | ||
STR_COLOR_1 {颜色 1} | ||
STR_COLOR_2 {颜色 2} | ||
STR_COLOR_3 {颜色 3} | ||
STR_COLOR_4 {颜色 4} | ||
STR_COLOR_DESC {更改Managunz使用的颜色.} | ||
STR_UI_SETTINGS {用户界面设置} | ||
STR_UI {用户界面} | ||
STR_UI_DESC {更改接口.} | ||
STR_SIDE_MENU {游戏选单} | ||
STR_SIDE_MENU_DESC {在屏幕右侧显示游戏菜单.} | ||
STR_SHOW_PIC1 {显示 PIC1} | ||
STR_SHOW_PIC1_DESC {显示当前选定游戏“pic1”的背景图片。将R1与UI列表和网格一起使用以显示它.} | ||
STR_SHOW_COVER {显示封面} | ||
STR_SHOW_COVER_DESC {显示游戏封面.} | ||
STR_SHOW_GAMECASE {展示游戏实例} | ||
STR_SHOW_GAMECASE_DESC {用游戏盒显示游戏封面.} | ||
STR_SHOW_ICON0 {显示 ICON0} | ||
STR_SHOW_ICON0_DESC {显示游戏“icon0”的主图片.} | ||
STR_GRID_TYPE {方格类型} | ||
STR_GRID_TYPE_DESC {选择如何移动网格.} | ||
STR_SCROLL {卷轴} | ||
STR_PAGE {页} | ||
STR_DIRECTION {方向} | ||
STR_DIRECTION_DESC {选择网格移动的方向.} | ||
STR_VERTICAL {垂直} | ||
STR_HORIZONTAL {水平} | ||
STR_ANIMATED {动画} | ||
STR_ANIMATED_DESC {使网格的移动滑动.} | ||
STR_KEEP_PROP {保持比例} | ||
STR_KEEP_PROP_DESC {保持ICON0的原始纵横比.} | ||
STR_NB_COL {列数} | ||
STR_NB_COL_DESC {选择网格的列数.} | ||
STR_NB_LINE {行数} | ||
STR_NB_LINE_DESC {选择网格的行数.} | ||
STR_INVERSE {反向按钮} | ||
STR_INVERSE_DESC {左右颠倒按钮.} | ||
STR_3D {3D} | ||
STR_3D_DESC {显示带有游戏案例3d模型的菜单.} | ||
STR_ADD {添加} | ||
STR_LOAD {负载} | ||
STR_CHANGE {变化} | ||
STR_COLOR {颜色} | ||
STR_RESET {重置} | ||
STR_FAILED {失败} | ||
STR_DONE {已完成} | ||
STR_OPEN {打开} | ||
STR_CLOSE {关闭} | ||
STR_OPTION {选项} | ||
STR_SELECT {选择} | ||
STR_WINDOW {窗口} | ||
STR_CLICK {点击} | ||
STR_CURSOR {光标} | ||
STR_NEXT {下一个} | ||
STR_PREVIOUS {以前的} | ||
STR_SET_COLOR {设置颜色} | ||
STR_HIDETV {隐藏电视屏幕测试} | ||
STR_SHOWTV {显示电视屏幕测试} | ||
STR_MOVE_TO_PLUGINS {移动到/dev_hdd0/plugins} | ||
STR_ASK_PLUGINS {要使用插件管理器,插件必须位于“/dev_hdd0/plugins”中。\n是否接受使用此文件夹?} | ||
STR_CHANGE_VALUE {变动值} | ||
STR_LOAD_IDPS_LV2 {从lv2加载IDPS} | ||
STR_LOAD_IDPS_EID5 {从EID5加载IDPS} | ||
STR_NAME {名字} | ||
STR_DOCK_RIGHT {靠右停靠} | ||
STR_DOCK_LEFT {靠左停靠} | ||
STR_DOCK_FULL {完全停靠} | ||
STR_PLUGIN_MONITOR {插件监视器} | ||
STR_UNUSED {未使用的} | ||
STR_UNLOAD {卸载} | ||
STR_BOOT_FILE {引导文件} | ||
STR_CURRENT {电流} | ||
STR_NET {Net} | ||
STR_SOFT {软件} | ||
STR_GX {GX} | ||
STR_CUSTOM {习惯} | ||
STR_NEW_CMD {新 命令} | ||
STR_PNACH {Pnach} | ||
STR_WIDESCREEN {宽屏} | ||
STR_480P {480P} | ||
STR_YFIX {YFIX} | ||
STR_FMV {跳频} | ||
STR_SIMPLE {简单} | ||
STR_ADVANCED {高级} | ||
STR_INSTALL_MGZ {是否要安装Managunz?} | ||
STR_UP2DATE {这是最新的} | ||
STR_SHOW_WAVES {显示波浪} | ||
STR_SHOW_WAVES_DESC {在背景中显示波浪.} | ||
STR_WAVES_COLOR {波浪颜色} | ||
STR_WAVES_COLOR_DESC {更改波的颜色.} | ||
STR_USE_CONFIG {您没有使用PS2配置文件“*.config”.} | ||
STR_COLORSET {颜色设置} | ||
STR_COLORSET_DESC {选择要在Managunz中使用的预定义颜色设置.} | ||
STR_GRID_SCROLL {卷轴} | ||
STR_ADD_LIMG {添加 LIMG} | ||
STR_REMOVE_LIMG {移除 LIMG} | ||
STR_LIMG_DESC {它可以解决一些游戏.} | ||
STR_FONT {字体} | ||
STR_FONT_DESC {更改字体.} | ||
STR_MOVE {移动} | ||
STR_JOIN {加入} | ||
STR_JOIN_DESC {合并.666xx文件.} | ||
{引导文件} | ||
STR_CURRENT {当前} | ||
STR_NET {Net} | ||
STR_SOFT {软件} | ||
STR_GX {GX} | ||
STR_CUSTOM {习惯} | ||
STR_NEW_CMD {新 命令} | ||
STR_PNACH {Pnach} | ||
STR_WIDESCREEN {宽屏} | ||
STR_480P {480P} | ||
STR_YFIX {YFIX} | ||
STR_FMV {跳帧} | ||
STR_SIM |