Releases: Zarroc2762/E7-Gear-Optimizer
Epic Seven Gear Optimizer v2.8.5
- provide option to continue importing the rest of your heroes when one hero is failing
- fix Tamarinne importing errors
- use new hero asset url from epicsevendb v2 API. This should fix LQC and Roana portraits.
Epic Seven Gear Optimizer v2.8.4
- cache is now cleared after an update to avoid compatibility issues with old cache files
- fixed some typos in soulburn calculation
Epic Seven Gear Optimizer v2.8.3
migrated to epicsevendb.com API V2
Epic Seven Gear Optimizer v2.8.2
- removed exception message when a hero is added whose portrait is not available on epicsevendb.com
Epic Seven Gear Optimizer v2.8.1
- fixed a bug where the optimization process crashed in some cases
Epic Seven Gear Optimizer v2.8
- fixed an exception with the page forward/backward buttons
- fixed bug where NumericUpDown controls on the inventory page did not show new values
- the optimizer will try to update the cache if it is older than 7 days so people can see new heroes without clearing their cache
- fixed a bug in the wss calculation where max roll for critdmg was 6% instead of 7% for an ilvl 85 item
- added a button on the optimization page that unlocks all currently equipped gear before equipping the selected items
Epic Seven Gear Optimizer v2.7.1
Epic Seven Gear Optimizer v2.7
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Added multiselect for the Inventory table to allow locking/unlocking of multiple items
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Implemented new WSS formula. The new values are % of the possible maximum rolls of a lv 85 epic piece of equip.
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Implemented calculation of skills damage based on multipliers provided by epicsevendb.com. You can choose from normal damage, critical damage, average damage by single hit and average damage over time. May be useful for characters with damage scaled by stats other than ATK.
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Sorting the Results table on the Optimization tab works asynchronously now to prevent UI freeze when there is a large amount of results
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Added context menu for tables on the Optimization tab to choose displayed columns
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Show flat stats as percentage of base stats of current character
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Added configurable limit for results to avoid memory problems
Again huge thanks to https://github.com/AlexeiA who did all the work on this release.
Epic Seven Gear Optimizer v2.6
- set minimum item lvl to 0 to prevent crashes from importing JSON files generated by the OCR importer which failed to read the value
- set stat limit for artifacts to 9999
- fixed a bug which caused a crash when trying to calculate a very large amount of results (#16)
- increased max value of stats inputs on the Inventory tab (Closes #17)
- Impoved performance of calculation by using specialized class instead of dictionaries
- added digits' groups separators for the estimated numberOfResults value
- fixed some bugs when there were no optimization results
- fixed a typo
- fixed a bug in SelectItemDialog where sorting options were reset after the CheckBox "Show equipped items" click
- Added digits' groups separators for numberOfResults value
- fixed a bug in the crit bonus UI element, where the text of the control remained empty after you deleted it and selected another control
Huge thanks to https://github.com/AlexeiA, who refactored code, improved performance significantly and provided a preview release for the flat stat buffs while I was on vacation!
Epic Seven Gear Optimizer v2.5.1
- fixed a bug where the scrollbars did not show up when the screen is too small to fit the application