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Disallow failed poll spam in autohosts #2997
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I'll propose the idea of meta-votes. The problem sounds like there's too many people attempting to run a command, so most commands are dropped. We want a system to make a more-desired vote (like a start vote) more likely to happen. From my knowledge as a player (no knowledge of back-end), when a player attempts to make a poll during an active vote, that input is ignored. What if instead, there's a meta-vote in the back end. If a type of poll wins the meta-vote, there's a brief window where the server will only start a vote of the winner's type on prompt. Example: there is a 16 player lobby about to finish a map vote. When the map vote finishes, player A instantly starts map vote 2. During map vote 2, player A tries to start map vote 3, and players B,C,D,E try and start !start votes. The meta-vote system records 4 attempts at a !start vote and 1 attempt at a map vote from unique players. After the conclusion of map vote 2, there's a brief time window(5 seconds or less) where no vote other than a !start vote can be initiated. Player A attempts to start a map vote in this time window, and receives nightwatch message "High frequency of votes: please wait and try again". Player C attempts a start vote just afterwards, and a start vote is initiated. This system encourages players to spam polls during active polls. This system should respond well to a lobby of players who are attempting to spam a start vote through. There is no clear indicator that the time-window has completed and any vote can be started, only nightwatch reply that your vote has been ignored. |
That sounds ok too. |
Realistically the only vote we care about is "start" so it does not even have to be meta vote but rather a hack to "queue" start votes to after current poll expires. |
People can stall a lobby by spamming polls. When they fail, a new poll can be started. There are complaints about this but no reports, although given it isn't in a battle replay the reports would be hard to process regardless. I get the impression that the poll spam is done by random clueless people anyway, in which case modaction wouldn't even help.
There should be a cooldown between a poll you started failing, and starting a new one. I am not sure how to deal with the !map multivote that lacks a fail option, perhaps it is fine to leave out. We can also ignore small lobbies, and doing so seems like a good safety feature because there are fewer people who can start votes. So the feature should be as follows:
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