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No nonlinear layers #4
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Yes, that probably is correct behavior, the model you are trying to slice has no surface which could be printed nonplanar without colliding with some other part of the model. |
Maybe a better visualisation would help to see why there are no nonplanar surfaces generated. |
(EDIT) See next post. Everything is working as expected. I'm also not getting any nonplanar layers, no matter my settings. Here's a ball (half of a pokeball) I got from thingiverse. I've also tried a few topological map models as well. My nonplanar settings are 45 degrees nozzle and 25mm of clearance (just to test, not actually my printer settings). |
OK I take back my previous post. I guess I'm not intuitively understanding the role of nozzle clearance height in this. Changing just a couple millimeters drastically affects your "reach" on certain geometries. |
Intuitively I would reckon 45° and 25mm should be sufficient to get at least some non-planar coverage. |
First of all there is no existing printer(at least not that I know) with 45° and 25mm clearance. |
STLs attached below (in ZIPs). I only put the settings to 45deg/25mm because I figured it MUST produce some results. Couldn't make it happen on the pokeball, but could make it happen on the cat toy. I also have a file from a customer that I can't share that is a horn cover (the thing you press on your car's steering wheel), shallow top surface but couldn't get nonplanar layers with any settings. |
Greetings, I too was playing around with silly settings just to see how far it could go. Is there a "soft" limit of 10mm clearance and 50°? It didn't seem to change much beyond that. It didn't seem to like straying too far from any of the default settings. Thanks for the hard work, |
There should be no limits but at the moment the collision detection is rather sensitive and has many false positive collisions. I am working on the next version with better collision detection in nonplanar toolpaths. |
That's great. And again this is just nit-picking. Overall it's quite
impressive what you've accomplished, thanks again.
…On Mon, Sep 16, 2019 at 1:50 AM Daniel ***@***.***> wrote:
There should be no limits but at the moment the collision detection is
rather sensitive and has many false positive collisions. I am working on
the next version with better collision detection in nonplanar toolpaths.
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Agreed! Keep at it, with enough traction I think this could influence the way 3d printers are designed. I'm already seeing a ton of the 3d printing youtubers take a crack at it. |
Version
#1
Operating system type + version
Ubuntu 18.04 LTS
Behavior
Slic3r won't generate nonlinear layers. In console it says, that there's a collision. I've tried to use my printer and filament settings, but it was the same thing. Attached config is mostly default with only nonlinear settings changed.
STL/Config (.ZIP) where problem occurs
stl_config.zip
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