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Game engine

Interrelated graphics and physics engines written on D.

Attention

1 VI 2014 repository was rebased (clean unexpected binaries) please reclone.

License

Copyright (c) 2014 Aliaksand Kachurka, Aliaksei Stankevich, Artsiom Stsepanishchau

Licensed under the Apache License, Version 2.0 (the "License"); you may not use any file in this project except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Sample aplications

Use this command to execute the project disired: dub --config=<project_name>

N.B! On linux with nvdia optimus you should use bumblebee. Write primusrun or optirun before.

For example: dub --config=complexcollision

Current interesting projects:

"simplecollision"

"complexcollision"

"wedge"

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legendary physics and graphics engine write on D

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