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Fix is_uniform was accessing out of bounds if the array is empty
🍎 macOS Builds #373: Commit 1d2dfbc pushed by Zylann
December 30, 2024 02:33 36s master
December 30, 2024 02:33 36s
Fix dev assert
🍎 macOS Builds #372: Commit f9b9a83 pushed by Zylann
December 29, 2024 21:18 29s master
December 29, 2024 21:18 29s
Fix header
🍎 macOS Builds #371: Commit 87f6975 pushed by Zylann
December 29, 2024 19:58 28s master
December 29, 2024 19:58 28s
Added methods to get SDF as a 3D texture or raw byte array
🍎 macOS Builds #370: Commit e319d0a pushed by Zylann
December 29, 2024 19:09 47s master
December 29, 2024 19:09 47s
Tweak to avoid a potential crash in FastNoise2
🍎 macOS Builds #369: Commit ead25ee pushed by Zylann
December 21, 2024 23:55 29s master
December 21, 2024 23:55 29s
Use Github release of the linux buildroot
🍎 macOS Builds #368: Commit 86b73e8 pushed by Zylann
December 20, 2024 14:47 39s master
December 20, 2024 14:47 39s
Don't update VoxelInstancer if its library changes while not in the t…
🍎 macOS Builds #367: Commit 9629cb6 pushed by Zylann
December 20, 2024 12:04 33s master
December 20, 2024 12:04 33s
Don't crash when trying to copy an empty span
🍎 macOS Builds #366: Commit daee7ab pushed by Zylann
December 13, 2024 02:35 34s master
December 13, 2024 02:35 34s
Shape colors were not exposed to extensions :(
🍎 macOS Builds #365: Commit e3f3ce6 pushed by Zylann
December 11, 2024 23:08 32s master
December 11, 2024 23:08 32s
Debug only
🍎 macOS Builds #364: Commit 8b60567 pushed by Zylann
December 11, 2024 22:14 34s master
December 11, 2024 22:14 34s
Fix function not available in Godot 4.3
🍎 macOS Builds #363: Commit da99751 pushed by Zylann
December 11, 2024 21:21 30s master
December 11, 2024 21:21 30s
Update changelog
🍎 macOS Builds #362: Commit 700fd27 pushed by Zylann
December 11, 2024 20:45 32s master
December 11, 2024 20:45 32s
Don't render meshes in collision-only viewer areas
🍎 macOS Builds #361: Commit a184c34 pushed by Zylann
December 2, 2024 22:33 42s master
December 2, 2024 22:33 42s
Added abilility to filter by texture indices in instance generator
🍎 macOS Builds #360: Commit 88bbfd4 pushed by Zylann
November 30, 2024 17:25 29s master
November 30, 2024 17:25 29s
Fix parameter name in VoxelStream load/save functions
🍎 macOS Builds #359: Commit 9d99f03 pushed by Zylann
November 24, 2024 22:28 30s master
November 24, 2024 22:28 30s
Fix extension build
🍎 macOS Builds #358: Commit 004acb3 pushed by Zylann
November 23, 2024 02:18 1m 2s master
November 23, 2024 02:18 1m 2s
Move large function to different file
🍎 macOS Builds #357: Commit 67c4157 pushed by Zylann
November 23, 2024 01:35 32s master
November 23, 2024 01:35 32s
Fix Windows Mono build
🍎 macOS Builds #356: Commit 50a4267 pushed by Zylann
November 16, 2024 19:38 36s master
November 16, 2024 19:38 36s
Fix compiling EditorImportPlugin in latest Godot
🍎 macOS Builds #355: Commit 0446952 pushed by Zylann
November 16, 2024 18:21 30s master
November 16, 2024 18:21 30s
Fix mesh rotation not saved in cube models
🍎 macOS Builds #354: Commit 4c680c7 pushed by Zylann
November 16, 2024 17:16 33s master
November 16, 2024 17:16 33s
Fix crash when using the Image graph node with an empty image
🍎 macOS Builds #353: Commit eca2aaa pushed by Zylann
November 7, 2024 18:46 41s master
November 7, 2024 18:46 41s
Fix compiling with latest Godot
🍎 macOS Builds #352: Commit b08efc7 pushed by Zylann
November 4, 2024 20:48 37s master
November 4, 2024 20:48 37s
Fix SQLite connection leaks
🍎 macOS Builds #351: Commit 8aa25f3 pushed by Zylann
November 4, 2024 19:17 49s master
November 4, 2024 19:17 49s
Workaround vox scene importer lockup.
🍎 macOS Builds #350: Commit c1b384f pushed by Zylann
October 24, 2024 20:16 51s master
October 24, 2024 20:16 51s
Fix incorrect range analysis of FastNoiseLite with 3D OpenSimplex2S
🍎 macOS Builds #349: Commit c3aa609 pushed by Zylann
October 22, 2024 22:57 39s master
October 22, 2024 22:57 39s