v0.2.1-f1
libfloor v0.2.1
- based on https://github.com/a2flo/floor/tree/v0.2.1 / commit 9871f53
Install Instructions (Linux / OS X)
- copy this folder to /opt (-> /opt/floor)
Install Instructions (Windows)
- copy this folder to "C:/Program Files/" or %ProgramFiles% (-> "C:/Program Files/floor")
Notes (Linux / OS X / iOS)
- this has been compiled with the default configuration, i.e. all optional dependencies are enabled
- when using libfloor in a project, you will thus have to have these libraries installed (-> Requirements)
- this library comes in the form of 64-bit dynamic (Linux / OS X) and static (Linux / OS X / iOS) libraries
- release mode libraries: libfloor_static.a and libfloor.so/libfloor.dylib
- debug mode libraries: libfloord_static.a and libfloord.so/libfloord.dylib
- Linux binaries have been built on Arch Linux (with clang/llvm/libc++ 3.7.0 and gcc 5.3.0), you will probably need to
build from source on other Linux distributions (-> build instructions and requirements below)
Notes (Windows)
- this has been compiled with the default configuration, i.e. only compute-related parts and dependencies are enabled,
this includes CUDA, OpenCL and Host-Compute support - when using libfloor in a project, you will thus have to have an OpenCL SDK installed, in addition to SDL2 (-> Requirements)
- this library comes in the form of a 32-bit static library on Windows
- release mode library: floor.lib
- debug mode library: floord.lib
- as mentioned below, binaries have been built with VS 2015 and LLVM 3.8 (http://llvm.org/builds),
any project using libfloor will have to do the same (LLVM-vs2014 platform)
please consult the included README.textile for further information