Skip to content

aapiane09/idlegame

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 

Repository files navigation

# Don't Do Anything - [Idle Game](https://github.com/aapiane09/idlegame)

<img src="https://cloud.githubusercontent.com/assets/7833470/10423298/ea833a68-7079-11e5-84f8-0a925ab96893.png" width="100">

## Template - Title

In this game, you do nothing to win! If you move your mouse or click your keyboard, your points will stop increasing.
You can also spend your points to increase your points-per-tick multiplier, and get to 10000 points even faster!

See the published project at [github.com/aapiane09/idlegame](https://github.com/aapiane09/idlegame)!

## Technologies Used

<li> HTML </li>
<li> CSS </li>
<li> Bootstrap </li>
<li> JavaScript + jQuery</li>

## Code I'm Proud Of

```
function incrementPoints () {
  points += (.1 * multiplier);
  $('#points').text(Math.round(points));
  $('#gif').html('<img class="resize" src="assets/images/mario-coins.gif">');
//Toggle clickability of upgrades
  if (points >= lowCost) {
    $('#loUpgrade').removeAttr('disabled');
  }
  else {
    $('#loUpgrade').attr('disabled', 'disabled');
  };
  if (points >= medCost) {
    $('#medUpgrade').removeAttr('disabled');
  }
  else if (points < medCost) {
    $('#medUpgrade').attr('disabled', 'disabled');
  };
  if (points >= hiCost) {
    $('#hiUpgrade').removeAttr('disabled');
  }
  else if (points < hiCost) {
    $('#hiUpgrade').attr('disabled', 'disabled');
  };
//Show button to win game
  if (points >= 10000) {
    $('section').html('<button type="button" id="winbutton" data-toggle="modal" data-target=".bs-example-modal-lg" class="btn btn-primary btn-lg btn-block btn-danger">WIN</button>');
    winGame()
  }
  else {
    $('section').html('<section><img src="assets/images/placeholder.png"></section>');
  };
};
```

### Screen Shots

http://imgur.com/a/AEayR

### To-Do List

<li>Have a clicker to increment points manually</li>
<li>Have a multiplier based on how long you've gone without triggering event listeners</li>
<li>Set a three second window in between triggering an event listener and reinitiating the increment function</li>
<li>Set toggleable background music</li>
<li>Set event listener to click R to reset game without refreshing window</li>

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published