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Aardvark lifetime bug fixes

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@JoeLudwig JoeLudwig released this 23 Aug 21:50
· 222 commits to master since this release
  • Fixed Aardvark ending up in a broken-but-mostly-running state when the renderer process crashed. All of Aardvark now exits when that happens.

  • Fixed Aardvark's renderer process being killed by SteamVR when SteamVR itself exits. This was triggering the bug above in that scenario. Now it just exits cleanly when it gets VREvent_Quit.

  • Added landscape and portrait app images to the app manifest for Aardvark.