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1.5.3 - Grabbing bug fixes

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@JoeLudwig JoeLudwig released this 09 Jan 19:53
· 31 commits to master since this release

Lots of grabbing bug fixes and tuning:

  • Trigger is bound to grab again. Grip is also still bound.
  • The ray now appears if you touch the trigger and there's something in front of the trigger to grab.
  • Fixed moving grabbables with the thumbstick not working at all. Then fixed it using a weird transform (which you couldn't see because it didn't work at all.)
  • Added a custom hand volume for grabbing that's counter-intuitively smaller than the old one. It doesn't include the last two joints on most fingers. This makes it far less likely that you'll reach out to grab something, feel the haptic bump of "you're in range", and then move out of range by closing your hand to grip.

Some other bug fixes too:

  • Added more empty space to the gadget menu to make it easier to grab the right thing.
  • Added model cache warming for the hand and "pen" grip models so they won't pop around anymore as they load.