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AI Search Methods: Uniform cost search and A* search in Pac-man Game

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PacManGameusingSearchAImethods

Principle of Artificial Intelligence : Search Methods

Uniform Cost Search PAC-MAN game is based on Artificial Intelligence Principles and it was first introduced in 1980.

screen shot 2018-06-21 at 1 26 43 pm

we can charge more for dangerous steps in ghost-ridden areas or less for steps in food-rich areas,and a rational Pacman agent should adjust its behavior in response.

screen shot 2018-06-21 at 1 27 12 pm Considering only 3 routes of Pac-man game in screenshot.

screen shot 2018-06-21 at 1 27 25 pm

screen shot 2018-06-21 at 1 27 34 pm Explores all of the states, but one Solution.

screen shot 2018-06-21 at 1 27 43 pm

A* Search : Heuristics value calculation A Heuristic: An educated guess of the distance of a state from the goal

screen shot 2018-06-21 at 1 27 57 pm A* Search Tree screen shot 2018-06-21 at 1 28 04 pm screen shot 2018-06-21 at 1 28 12 pm

Rerefrences: https://www.youtube.com/watch?v=nqZD_05COzQ

http://artint.info/html/ArtInt_56.html

https://www.youtube.com/watch?v=V1i7EcynYKk

https://courses.cs.washington.edu/courses/cse473/14au/slides/03-hsearch.pdf

http://ai.berkeley.edu/search.html#Q4

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