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Little Fixes to get it compiling
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PabstMirror committed Jan 12, 2015
1 parent 877fef1 commit e3ed811
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Showing 5 changed files with 6 additions and 6 deletions.
2 changes: 1 addition & 1 deletion addons/ai/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core};
requiredAddons[] = {"ace_core"};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
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2 changes: 1 addition & 1 deletion addons/attach/config.cpp
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Expand Up @@ -53,7 +53,7 @@ class CfgVehicles {
};
class GVAR(Detach) {
displayName = "$STR_AGM_Attach_Detach";
condition = QUOTE( [_player] call FUNC(canDetach );
condition = QUOTE( [_player] call FUNC(canDetach) );
statement = QUOTE( [_player] call FUNC(detach) );
exceptions[] = {"AGM_Drag_isNotDragging"};
showDisabled = 0;
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4 changes: 2 additions & 2 deletions addons/core/script_component.hpp
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@@ -1,5 +1,5 @@
#define COMPONENT core
#include "script_mod.hpp"
#include "\z\ace\addons\main\script_mod.hpp"

// #define DEBUG_MODE_FULL

Expand All @@ -11,4 +11,4 @@
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
#endif

#include "script_macros.hpp"
#include "\z\ace\addons\main\script_macros.hpp"
2 changes: 1 addition & 1 deletion addons/main/script_macros.hpp
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Expand Up @@ -47,7 +47,7 @@
#define ACE_NOGRIP handAnim[] = {}
#define ACE_DISTANCE_DEFAULT distanceZoomMin = 300; distanceZoomMax = 300

#include "script_macros_optics.hpp"
// #include "script_macros_optics.hpp" //ToDo

#define ACE_NOZEROING discreteDistance[] = {}; \
discreteDistanceInitIndex = 0; \
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2 changes: 1 addition & 1 deletion addons/wep_dragon/CfgVehicles.hpp
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Expand Up @@ -17,7 +17,7 @@ class CfgVehicles {
class ViewOptics;
};
};
}
};

class ACE_M47_Static: ACE_M47_Static_Base {
scope = 1; // Hide it for now
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1 comment on commit e3ed811

@commy2
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@commy2 commy2 commented on e3ed811 Jan 12, 2015

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👍 Thank you.

Can you do the same to #1 ?

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