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No Self-Interaction possible while Handcuffed, despite Exception #10187

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mrschick opened this issue Aug 11, 2024 · 0 comments · Fixed by #10188
Closed

No Self-Interaction possible while Handcuffed, despite Exception #10187

mrschick opened this issue Aug 11, 2024 · 0 comments · Fixed by #10188
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@mrschick
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mrschick commented Aug 11, 2024

Mods (complete and add to the following information):

  • Arma 3: 2.16.151618
  • CBA: 3.17.1.240424
  • ACE3: Latest master branch 0b4029b

Description:
When modding a config-defined interactions to use the exception "isNotHandcuffed", the interaction cannot be seen or used while handcuffed.

Steps to reproduce:

  1. Mod a self-interaction via config with exceptions[] = {"isNotHandcuffed", "isNotSurrendering"};
  2. When trying to use the interaction normally, it will work
  3. While surrendering, the interaction will work
  4. While handcuffed, the interaction is not shown (neither is the root interaction node)

Expected behavior:
The interaction should still be visible and selectable, just how interactions with exception "isNotSurrendering" are while surrendering.

Where did the issue occur?

  • Editor (Singleplayer)

Log Files:

  • No log files

Additional context:
I tried fixing it by adding the "isNotHandcuffed" exception here, but the issue appears to run deeper than that.

!([ACE_player, objNull, ["isNotInside","isNotDragging", "isNotCarrying", "isNotSwimming", "notOnMap", "isNotEscorting", "isNotSurrendering", "isNotSitting", "isNotOnLadder", "isNotRefueling"]] call EFUNC(common,canInteractWith))

Screenshots:
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