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Medical Facility or Medical Vehicle not working if vehicle is BLUEFOR class #2423
Comments
It's pretty simple really, use the module called "set medical vehicle" instead of "set medical facility" |
NO! It's not that "simple"! Granted, I forgot to write that I also have set it up with the medical vehicle module synched with the BLUEFOR Helis and trucks in my repro mission. It still doesn't work. |
In your repro mission you have PAKs set to be used only when the patient is stable, here's your issue. |
Nevertheless, alganthe, the PAK IS useable as soon as the patient isn't actively bleeding anymore - I've tried it and CAN USE it on heavily wounded, but bandaged PATIENTS, even on unconscious patients THAT HAVE NO PULSE, as long as I'm JUST NEAR one of the empty class vehicles. I don't have to be inside the vehicles - besides, it's a bit inconvenient to fiddle around with the menu when both patient and medic are passsenger in a vehicle, so I'm glad it works outside&close to the vehicle as well. So, please, let's look into other possible causes than simple user error - there remains the problem that the entire PAK usage works JUST FINE on one vehicle class but doesn't work on the other vehicle class. |
Hi, thank you for your report. Using the synchronized tool on a crewed vehicle will result in the crew being classified as, in this case, a medical facility. The medical facility module is not mean to be used on vehicles, but only on buildings and static objects. I'd advise to switch to the medical vehicle module instead and use the list with a vehicle name. Otherwise, you can use the this setvariable ["ace_medical_isMedicalFacility", true]; |
@Glowbal: just to clarify, should I use the INIT code you posted here for a crewed vehicle instead of the medical vehicle module or in coniunction with it? |
To clarify:
My recommendation is going with the vehicle module. For details, see the documentation I linked in my previous comment. |
Thank you for making things more clear for me! I tried both methods and the setvariable code works fine. Still I have no luck with the medical vehicle module+list approach. This is odd, because I use another module+list combo that works: the set medic module with a list of the named AI/player slots that are to be medics is working. I tried different ways of naming the vehicles to rule out stuff like lower case/upper case conflict or spacing problems by naming the vehicles medevac1 and medevac2 and by copying that into the list field - doesn't work with that module :-( |
You sure you enter: medevac1,medevac2 Not: "medevac1"," medevac2" ? |
This will be fixed in next release. |
ACE3 Version: 3.2.1 stable
Mods:
@CBA_A3
@ace
Placed ACE3 Modules:
medical settings
advanced medical settings
revive settings
set medic class
set medical facility
set medical vehicle
advanced ballistics
wind deflection
hearing
explosives
interaction
pointing
map
DAGR
name tags
Description:
According to the guidelines given in ACE3 Documentation, I set the above listed modules and within the medical modules I set that surgical kits can be used anywhere, but Personal Aid Kits only at the medical facility and medical vehicle. Both can be used only by medics.
When synching the medical facility module with a Huron Container or any EMPTY class ground or air vehicle, these objects give the option to use the PAK, if the player is a medic per set medic class module. Elsewhere, only the surgical kit is available for use by the medic player.
However, when synching the medical facility module with any BLUEFOR class ground or air vehicle that has a crew, these vehicles DO NOT give the option to use the PAK!
But the source of the problem is not the fact that the vehicles have a crew, but that they belong to BLUEFOR. For proof, see my linked repro mission: an empty Chinook which gets a crew by ordering a pilot to the pilot seat and a passenger to cargo via their INIT lines still works as medical vehicle whereas the BLUEFOR Chinook who spawns with his crew doesn't work as medical vehicle)
Steps to reproduce:
Place Rifle Squad with player as leader
Place an empty chinook and a BLUEFOR/NATO/AIR Chinook (and/or do the same with HEMMT trucks)
Place two crewmembers near the empty Chinook/HEMMT and order them via their INIT to get in as pilot/driver and cargo passenger
Place an advanced medical crate
Place all the above listed modules and set them in the way that advanced medical system allows the use of the surgical kit anywhere, but the PAK only at medical facilities and vehicles
Make sure the player is set as medic via listing him in the set medic class module's field
Shoot one of your soldiers full auto to inflict several wounds and make him pass out
Grab all you need from the crate, then take care of the wounds, bloodloss, heart rate, stitch him up with surgical kit and give CPR
Carry him to the BLUEFOR class Chinook/HEMMT: PAK usage NOT AVAILABLE
Carry him to the EMPTY class Chinook/HEMMT: PAK usage AVAILABLE
If not reproducable: look for possible user errors made by me in creating my repro mission
Where did the issue occur?
"Editor"
RPT log file:
http://www.filedropper.com/arma32015-09-1414-56-50
or
<div style=font-size:9px;font-family:Arial, Helvetica, sans-serif;width:127px;font-color:#44a854;> file storage online
Repro Mission:
http://www.filedropper.com/ace20medical20teststratis
or
<div style=font-size:9px;font-family:Arial, Helvetica, sans-serif;width:127px;font-color:#44a854;> file upload storage
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