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TriageStatus change script error #3087
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I don't see any errors here. Thats a config. Can you provide a RPT file and some repro steps? |
action = "[false] call ace_medical_fnc_dropDownTriageCard; ace_medical_TriageCardTargetsetvariable ['ACE_medical_triageLevel',0,true];"; MUST BE action = "[false] call ace_medical_fnc_dropDownTriageCard; ace_medical_TriageCardTarget setvariable ['ACE_medical_triageLevel',0,true];"; |
rpt log -> |
It's not like that in source. Could you please provide a full rpt log file, including the versions from ACE with some repo steps? Is this a custom build of ACE or did it come off an official source (our github release for example)? |
|
unpbo with: |
i can confirm that there is a issue. this is direct out of the config. |
add another space |
pboProject'ed and extracted:
make.py version of 4 works, but pboProject says there's a problem with the .cpp, and arma fails to load the build.py build of it. All this is for pboProject 1.56 Dll 5.24 |
It might be an idea to be on the look out for similiar issues in other places. |
"\Addons\ace_medical\z\ace\addons\medical\config.cpp"
Change triagestatus an get scripterror.
For example here, look at "ace_medical_TriageCardTargetsetvariable":
class selectTriageStatusNone: selectTriageStatus
{
idc = 2002;
x = 0;
y = 0;
w = 0;
h = 0;
text = "$STR_ace_medical_Triage_Status_None";
style = 2;
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.9)";
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.9)";
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.9)";
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.9)";
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.9)";
action = "[false] call ace_medical_fnc_dropDownTriageCard; ace_medical_TriageCardTargetsetvariable ['ACE_medical_triageLevel',0,true];";
};
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