-
Notifications
You must be signed in to change notification settings - Fork 736
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Module has wrong values when placed with 3D Editor #3339
Comments
This only happens for the disabled setting, basic gets 1 and adv gets 2 as it should. |
http://feedback.arma3.com/view.php?id=28031 We might want to use a workarround like saving value as a string and parsing to number which seems to work. |
On master if you just open the ace attributes tab on a unit and close it, it will leave this in sqm:
and in game This may not reset on bis patch! This is critical and we need to think about holding off on 3den attributes as it may lead to people creating missions that will be permanently broken. |
I agree with @PabstMirror. We should comment out all traces of 3den attributes until BIS fix this, or we risk corrupting missions persistently. Given that the BIS bug tracker is still offline I don't think we should release 3.5.0 before removing the attributes. |
Will be fixed in #3393 |
#3393 only fixes the 3den attributes |
This is fixed in dev branch, hopefully we get an arma hotfix sooner than later. |
there was an update today, how is it working now? |
New modules placed will be perfect. So fixed, but mission makers should double check their modules for current missions. |
noted. is there going to be a fix soon so we don't have to do this? |
No, there is not much that can be done. |
ACE3 Version:
3.4.2.0
Mods:
@CBA_A3 (tested with v2.2.0 and v2.3.0, same results)
@ace
Description:
There is some odd behavior with the module values in the 2D editor versus the 3D editor, specifically with the ACE Medical -> Medical Settings Module.
2D Editor Default Module Settings
3D Editor Default Module Settings
The 2D editor modules are fine and won't cause any issues, the 3D editor-placed ones, however, seem to give the wrong values for some of the settings, regardless if you make changes to the setting or not.
Looking at the mission.sqm - a 2D editor-placed module with AI unconsciousness turned off has a value of 0. A 3D editor-placed module with AI unconsciousness turned off has a value of -1.
Also causes some .RPT outputs listed below.
Steps to reproduce:
Where did the issue occur?
3D Editor
.RPT:
http://pastebin.com/2MCdtRiY
Excerpt from RPT:
19:42:33 ACE WARNING: Setting [ace_medical_medicSetting] out of bounds -1 (values[] count is 3)(
19:42:33 ACE WARNING: Setting [ace_medical_enableUnconsciousnessAI] out of bounds -1 (values[] count is 3)(
The text was updated successfully, but these errors were encountered: