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Dog tag death exploit #4476

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edelle opened this issue Sep 28, 2016 · 5 comments
Closed

Dog tag death exploit #4476

edelle opened this issue Sep 28, 2016 · 5 comments
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@edelle
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edelle commented Sep 28, 2016

Numbered dog tags give away how many players have died. (e.g Friendly player just died, take dog tags, says "Dog tag # 6" meaning 6 players have died up to this moment

@commy2
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commy2 commented Sep 28, 2016

I agree with this being a problem. This is bad design. The dogtag id is something internal that should not be visible to the player. Either randomize which ids are given out or don't include it into the tooltip/displayname

@PabstMirror
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PabstMirror commented Sep 28, 2016

descriptionShort = QUOTE(DOGTAGID); \

Should either be a short static text, or blank

@nicolasbadano
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short static text

👍

@edelle
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edelle commented Sep 28, 2016

Or "Playername's dog tag"

@nicolasbadano
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Or "Playername's dog tag"

Sorry, unfortunately that's not possible.

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