-
Notifications
You must be signed in to change notification settings - Fork 736
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Dog tag death exploit #4476
Comments
I agree with this being a problem. This is bad design. The dogtag id is something internal that should not be visible to the player. Either randomize which ids are given out or don't include it into the tooltip/displayname |
Should either be a short static text, or blank |
👍 |
Or "Playername's dog tag" |
Sorry, unfortunately that's not possible. |
PabstMirror
added a commit
that referenced
this issue
Oct 17, 2016
thojkooi
pushed a commit
that referenced
this issue
Oct 17, 2016
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Numbered dog tags give away how many players have died. (e.g Friendly player just died, take dog tags, says "Dog tag # 6" meaning 6 players have died up to this moment
The text was updated successfully, but these errors were encountered: