Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Stamina is used up very fast when walking and running with binoculars on hand. #5769

Closed
Bummeri opened this issue Nov 14, 2017 · 8 comments
Closed

Comments

@Bummeri
Copy link

Bummeri commented Nov 14, 2017

Arma 3 Version: (latest stable)
CBA Version: (latest stable)
ACE3 Version: (latest stable)

Mods:

- CBA_A3
- ace

Description:

  • Walking or running with binocular on hand drains stamina very fast.

Steps to reproduce:

  • Walk or run with a weapon down.
  • Then compare to walking or running with binoculars on hand.

Where did the issue occur?

  • Everywhere

Placed Modules:

  • none

RPT log file:

  • Not relevant
@ulteq
Copy link
Contributor

ulteq commented Nov 14, 2017

This is most likely caused by the way we currently calculate the duty factor of animations: https://github.com/acemod/ACE3/blob/master/addons/advanced_fatigue/functions/fnc_getAnimDuty.sqf

The question is, do we want to add a penalty for running with an item in the hand, and if so, how much.

@Bummeri
Copy link
Author

Bummeri commented Nov 21, 2017

Well at least the binocular is much more lightweight than the rifle. So the penalty should be less than moving with a rifle? At least the current implementation is flawed since it consumes stamina faster than with a rifle.

@Snak3Doc
Copy link

Snak3Doc commented Dec 7, 2017

I'm not a 100% sure on this but I believe having your weapon on your back costs more stamina than weapon lowered.

@BaerMitUmlaut
Copy link
Member

The only difference would be movement speed. So whichever is faster is more exhausting.

@kymckay
Copy link
Member

kymckay commented Dec 7, 2017

If I understand right, you'd move further for the same amount of fatigue, so it doesn't actually cost more stamina.

@kymckay
Copy link
Member

kymckay commented Dec 7, 2017

As for the original issue, to answer @ulteq's question: it kind of depends on the item, but I can't think of any other items you can hold in your hand besides binoculars (which are a weird weapon/item?).

@stale
Copy link

stale bot commented Nov 18, 2018

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the status/stale label Nov 18, 2018
@stale
Copy link

stale bot commented Dec 2, 2018

This issue has been automatically closed due to inactivity.
If this is still an issue, please feel free to re-open this. If necessary, provide any additional details to help us solve this issue.
If you wish to assist us resolving this issue, please re-open or create a new issue stating you wish to help us out.
Thank you for your contributions.

@stale stale bot closed this as completed Dec 2, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

5 participants