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Vehicle speed limiter not working correctly at low speeds #8615
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This might need BI Feedback tracker ticket, it looks like the PID controller used for the new command does not work well for small speeds. cc: @dedmen |
Its probably caused by the PID controller not being used at all. No need for FT ticket |
Cannot reproduce. Tested with the AMV-7 Marshall (Badger IFV) and the Slammer tank, the tank is basically bang on steady RPM, the Marshall fluctuates a bit but is still perfectly acceptable. Tried both on latest dev build and 2.06 release. I'm not trying to reproduce with ace though, ACE might still have some setVelocity mess stuff in there that could cause this maybe? |
Actually I do have ACE 3.14 But this weird flickering I got at 15kmh, I cannot reproduce with this script
which is what I expected the ace speed limiter would do, does it still do a additional setVelocity if you are too high above target speed? That might mess things up when you are reducing speed limit to force slow yourself down. |
Really weird. But when I use this
or this
it works just fine, what is ACE doing? |
It should execute weird. |
Oh my fucking god. #8273 (comment) To quote myself
|
Oh well. I guess rounding the speed limit to full integers should fix the issue :D |
Mods (complete and add to the following information):
2.06
Latest stable
3.14 stable
Description:
With the new speed limiter, at low speed (around ~10km/h) vehicle speed sometimes dip well below the set speed causing the vehicle to stutter
Steps to reproduce:
Expected behavior:
Speed should max out at ~10km/h
Where did the issue occur?
Screenshots:
In the attached video you can see evidence of the bug. Despite holding W, the vehicle stutters between two speeds and engine RPM jumps like crazy
https://www.youtube.com/watch?v=CkH0FBUMMNs
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