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Medical Engine - Allow disabling seat locking on vehicle types #10123

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merged 1 commit into from
Jul 21, 2024

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PabstMirror
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@PabstMirror PabstMirror marked this pull request as ready for review July 20, 2024 02:52
@PabstMirror PabstMirror added this to the 3.18.0 milestone Jul 20, 2024
@PabstMirror PabstMirror added the kind/enhancement Release Notes: **IMPROVED:** label Jul 20, 2024
@johnb432
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Is there a particular need to add this - or is it a case of 'why not'?

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Boat driver dies
Still has lots of momentum and won't stop for a while
Can't unload because vehicle speed - https://github.com/acemod/ACE3/blob/master/addons/common/functions/fnc_findUnloadPosition.sqf#L35

if (((vectorMagnitude (velocity _vehicle)) > 1.5) || {(!(_vehicle isKindOf "Ship")) && {(!isTouchingGround _vehicle) && {((getPos _vehicle) select 2) > 1.5}}}) then {

I'd like to find a more elegant solution for boats and aircraft
because both can fail the stable check but you still need to get a new pilot in
also a shame that ejecting an uncon will probably be fatal in both cases
but this should maybe help for now

@PabstMirror PabstMirror merged commit 05c7f84 into master Jul 21, 2024
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@PabstMirror PabstMirror deleted the boatingAccident branch July 21, 2024 19:32
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3 participants