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Interaction Menu Animation Setting And PreExpand First Level #2777

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merged 5 commits into from
Nov 20, 2015

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PabstMirror
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Adds a setting to change the time needed to expand each level of the interaction tree.
Also pre-expands the first level for self/mounted/zeus as there is only one option (right now this is only if the setting is set to something besides normal, but could probably be default, I wasn't sure about changing default behavior)

Really makes the menu feel more responsive, especially if you are familer with the layout of actions.

@PabstMirror PabstMirror added the kind/enhancement Release Notes: **IMPROVED:** label Oct 20, 2015
@PabstMirror PabstMirror added this to the Ongoing milestone Oct 20, 2015
@Gwynblade
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These two are sorely needed, great to see it's already done!

But apart from expanding first level, could we also get rid of "Place" sub-menu of the explosives?
Here's the picture: http://imgur.com/BTdPZyl

So under explosives, you just select which explosive you want, the "Place" menu is kinda unnecesary IMO.

@PabstMirror PabstMirror modified the milestones: 3.4.0, Ongoing Nov 20, 2015
PabstMirror added a commit that referenced this pull request Nov 20, 2015
Interaction Menu Animation Setting And PreExpand First Level
@PabstMirror PabstMirror merged commit 063042c into master Nov 20, 2015
@PabstMirror PabstMirror deleted the interactionAnimationSetting branch November 20, 2015 20:56
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2 participants