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RHS Compat Enhancement for Weapons and Grenades #3045
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The RHS M249 and M240 now have the overheating and change barrel, plus the M4 and M16 branch should have overheating applied to them. The ammo class should have all of the hand grenade fixes in there.
ace_frag_force = 1; | ||
}; | ||
class rhs_rpg7v2_tbg7v: rhs_rpg7v2_pg7vl { | ||
ace_frag_enabled = 0; |
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why you disable here Fraging?
Same for rhs_rshg2_rocket
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TBG-7V is Thermobaric
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I got permission from this mod author to add this in.
https://forums.bistudio.com/topic/185587-ace3xrhs-fragmentation-configs/
its a carbon copy of the fragmentation portion.
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#3045 (comment)
didnt know that thanks for the information
@MikeMatrix I hope this looks better than this #3012 |
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class GrenadeHand; | ||
class rhs_ammo_rgd5: GrenadeHand { | ||
ace_frag_enabled = 1; |
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Indentation
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Another tab is still here.
Looks good. |
And there's the .editorconfig file in ACE3's root. |
Ok sounds good and you guys are deadly with those tabs. |
Is this fixing the fragmentation issue with the RGN grenades? And if so, could you add the same for the RGO grenade? |
ACE_Overheating_allowSwapBarrel = 1; | ||
ACE_Overheating_Dispersion[] = {0, -0.001, 0.001, 0.003}; | ||
ACE_Overheating_SlowdownFactor[] = {1, 1, 1, 0.9}; | ||
ACE_Overheating_JamChance[] = {0, 0.0003, 0.0015, 0.0075}; |
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Does anyone know if the overheating config is setup properly. I put 500 rounds through the gun and it didnt get hot at all.
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It probably is; there's a bug in overheating atm. Ref #2978
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Ok thx.
RHS Compat Enhancement for Weapons and Grenades
The RHS M249 and M240 now have the overheating and change barrel, plus
the M4 and M16 branch should have overheating applied to them. The ammo
class should have all of the hand grenade fixes in there.