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Fix inverted gestures Stop and Freeze and minor gestures cleanup #3635

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merged 5 commits into from
Apr 1, 2016

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jonpas
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@jonpas jonpas commented Mar 29, 2016

When merged this pull request will:

  • Fix Gesture Mixup #3543 - inverted "Stop" and "Freeze" ("Stop" will still be "Freeze" in prone, it's a vanilla animation we can't change)
  • Cleanup unused config
  • Improve stringtable (remove duplicate)
  • Replace DIK KeyCodes include and usage with decimal codes
  • Improve keybind adding and figuring out if it's a vanilla gesture or not
  • Add README.md and update author URL in config.cpp

@jonpas jonpas added kind/enhancement Release Notes: **IMPROVED:** kind/cleanup Release Notes: **CHANGED:** kind/bug-fix Release Notes: **FIXED:** labels Mar 29, 2016
@jonpas jonpas added this to the 3.6.0 milestone Mar 29, 2016
@nicolasbadano
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👍

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@jokoho48
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jokoho48 commented Apr 1, 2016

👍

@jonpas jonpas merged commit 31953c5 into master Apr 1, 2016
@jonpas jonpas deleted the fixInvertedGestureStopFreeze branch April 1, 2016 19:30
PabstMirror added a commit that referenced this pull request Apr 21, 2016
- From #3635 - FUNC(playSignal) needs "BIgesture" prefix
- Interaction conditions are checked on parent, don't need on every
child
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3 participants