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skip 'playerInventoryChanged' after firing #3793

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merged 5 commits into from
May 18, 2016

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commy2
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@commy2 commy2 commented May 14, 2016

When merged this pull request will:

  • don't do 'playerInventoryChanged' just because ammo decreased after firing

ref: #3792

@commy2 commy2 added the kind/enhancement Release Notes: **IMPROVED:** label May 14, 2016
@nicolasbadano
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@commy2, now that the playerInventoryChanged event performs well, it's probably the time to put it on CBA.

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commy2 commented May 14, 2016

@esteldunedain https://github.com/CBATeam/CBA_A3/pull/328/files

@commy2 commy2 self-assigned this May 18, 2016
@commy2 commy2 added this to the 3.6.0 milestone May 18, 2016
@commy2 commy2 merged commit e1403d5 into master May 18, 2016
@commy2 commy2 deleted the improvePlayerInventoryChanged branch May 18, 2016 10:23
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3 participants