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Optionals moved into launchable mod folders #5038
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If we wish to go down this road, optionals should probably become seperate release packages, like we have done with the RHS compats on Steam. I'm not sure having a bunch of |
This does not stop the separate packages on steam at all. The |
TBH I'd like to see the optionals moved to separate repos. |
I vote for this. Managing optionals on every update is annoying. |
Let's do this for 3.13.0 then if no other concerns are found. Don't want to break people's setups (especially where automated) shortly before release. |
*rises from grave |
no john681611, waiting for 3.13 |
@john681611 as @Dystopian said, no, it looks good, but we want to make doubly sure nothing will break with it when we want to release, and also warn people in advance that this will change. |
Merge now? |
* Optionals moved into launchable mod folders when using make.py * added '@' prefix * Simplify publish.py
When merged this pull request will:
make.py
now builds optionals within folders that makes them launchable in the vanilla editor