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Use setShotParents in Advanced Throwing #5052

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merged 2 commits into from
Apr 11, 2017
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jonpas
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@jonpas jonpas commented Apr 3, 2017

When merged this pull request will:

Todo:

  • Set on server

@jonpas jonpas added this to the 3.10.0 milestone Apr 3, 2017
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jonpas commented Apr 3, 2017

Works fine locally. @rebelvg feel free to test.

@jonpas jonpas merged commit fd139ab into master Apr 11, 2017
@jonpas jonpas deleted the advThrowingSetShotParents branch April 11, 2017 14:59
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rebelvg commented May 11, 2017

@jonpas Made a few tests on the dedicated server with a friend. It works properly in the singleplayer, but in the multiplayer instigator is never set for some reason. When someone else picks up grenade in the multiplayer and it explodes in their hands - both shooter and instigator are null. If he throws it, he's only set as shooter, instigator is null. Probably some locality issue, but as I see you make a server event and setShotParents is server only so that should work properly. Not sure what's wrong.

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jonpas commented May 11, 2017

Must be that bug with the command then.

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3 participants