Spectator - Fix script error in ui_draw3d #5722
Merged
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FUNC(cam) sets
GVAR(camFocus) = nil;
draw EH is removed a frame later in FUNC(ui) because it's delayed with
[{ !isNull MAIN_DISPLAY },{ [false] call FUNC(ui) }] call CBA_fnc_waitUntilAndExecute;
this just uses
getVariable
to prevent nil error