Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Interaction - Fix switching non-local portable light on #6522

Merged
merged 1 commit into from
Aug 17, 2018

Conversation

Dystopian
Copy link
Contributor

When merged this pull request will:

getHit light damage can differ on clients and server (e.g. 0.948819 on client and 0.95 on server(owner)). Therefore we have to check hitpoints damage on owner.

@thojkooi thojkooi added kind/bug-fix Release Notes: **FIXED:** status/review-pending labels Aug 12, 2018
@thojkooi thojkooi added this to the 3.13.0 milestone Aug 12, 2018
@dedmen
Copy link
Contributor

dedmen commented Aug 12, 2018

Thanks. I ran into this problem but didn't know how/why/what actually happened :D

@PabstMirror PabstMirror merged commit d8b54a8 into acemod:master Aug 17, 2018
@Dystopian Dystopian deleted the fix_portable_light_on branch August 17, 2018 04:48
@PabstMirror PabstMirror modified the milestones: 3.13.0, 3.12.4 Nov 9, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
kind/bug-fix Release Notes: **FIXED:** status/review-pending
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Portable lights' "turn on" function doesn't work on dedicated
4 participants