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Vehicle Damage - Use "objectCurators" #8587

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merged 5 commits into from
Oct 26, 2021
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When merged this pull request will:

  • Title. Approximately 4x faster compared to previous method (0.0063 vs 0.0012 ms); super tiny micro-optimization, but every little bit helps!

Micro-optimization. Approximately 4x faster compared to previous method (0.0063 vs 0.0012 ms).
@mharis001 mharis001 added the kind/optimization Release Notes: **IMPROVED:** label Oct 22, 2021
@mharis001 mharis001 added this to the 3.14.1 milestone Oct 22, 2021
Co-authored-by: jonpas <jonpas33@gmail.com>
@PabstMirror PabstMirror merged commit 48005f0 into acemod:master Oct 26, 2021
@Zman6258 Zman6258 deleted the patch-1 branch October 28, 2021 18:49
AndreasBrostrom pushed a commit to AndreasBrostrom/ACE3 that referenced this pull request Dec 3, 2021
* Vehicle Damage - Use "objectCurators"

Micro-optimization. Approximately 4x faster compared to previous method (0.0063 vs 0.0012 ms).

* Remove extra whitespace

* Removed extraneous isNotEqualTo check

* Corrected missing array

* Update addons/vehicle_damage/XEH_postInit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
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4 participants