Cookoff - Limit maximum cook intensity/duration #8648
Merged
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When merged this pull request will:
Reasoning:
Advanced vehicle damage calculates the intensity (which indirectly also means duration) of the cook-off by getting the amount of the explosive ammo. This can result in ridiculously long cook-offs for vehicles that have autocannons with HE ammunition.
I've decided to use 10 intensity as maximum which roughly should limit it to ~7.5min (the intervals between cook-offs are randomised).
We could consider making this a setting but I'm not sure how to properly tell the user what it does.
Reproduction of the issue:
O_APC_Tracked_02_cannon_F