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Common - Fix adding unusable throwables #9980
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johnb432
changed the title
Common - Prevent adding unusable throwables
Common - Fix adding unusable throwables
Apr 28, 2024
johnb432
added
kind/bug-fix
Release Notes: **FIXED:**
and removed
kind/enhancement
Release Notes: **IMPROVED:**
labels
Apr 28, 2024
PabstMirror
approved these changes
Apr 28, 2024
Just curious, what mods have throwables with count > 1? |
I have no idea, but I don't want to find out the hard way. |
LinkIsGrim
reviewed
Apr 29, 2024
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
PabstMirror
approved these changes
Apr 29, 2024
3.17.1? |
Fyi: SOG adds |
PabstMirror
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Oct 15, 2024
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When merged this pull request will:
FUNC(addToInventory)
has been changed so that when you convert explosives using the CBA context menu, you don't have to drop them in order for you to use them. This change can be reverted once the bug in question (https://feedback.bistudio.com/T74244) has been addressed.IMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}
.