fixup! feat: add scrolling waveform in QML using scenegraph #863
Annotations
7 errors and 10 warnings
Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L188
‘m_fgPlayColor’ was not declared in this scope; did you mean ‘fgPlayColor’?
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Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L189
‘m_bgPlayColor’ was not declared in this scope; did you mean ‘bgPlayColor’?
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Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L190
‘m_untilMarkShowBeats’ was not declared in this scope; did you mean ‘untilMarkShowBeats’?
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Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L191
‘m_untilMarkShowTime’ was not declared in this scope; did you mean ‘untilMarkShowTime’?
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Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L192
‘m_untilMarkAlign’ was not declared in this scope; did you mean ‘untilMarkAlign’?
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Build:
src/waveform/renderers/allshader/waveformrendermark.cpp#L193
‘m_untilMarkTextSize’ was not declared in this scope; did you mean ‘untilMarkTextSize’?
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Build
Process completed with exit code 2.
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Build:
src/rendergraph/scenegraph/backend/baseattributeset.cpp#L13
control reaches end of non-void function [-Wreturn-type]
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Build:
src/waveform/renderers/waveformmark.cpp#L450
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/waveformmark.cpp#L451
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/waveformmark.cpp#L454
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/waveformmark.cpp#L455
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/waveformrendermark.cpp#L85
conversion from ‘double’ to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L91
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L92
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/allshader/waveformrendererendoftrack.cpp#L94
conversion from ‘qreal’ {aka ‘double’} to ‘float’ may change value [-Wfloat-conversion]
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Build:
src/waveform/renderers/waveformrenderersignalbase.h#L16
‘virtual void WaveformRendererSignalBase::setup(const QDomNode&, const SkinContext&)’ was hidden [-Woverloaded-virtual]
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