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adding bitmap property to TileGrid #6270
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16b81c8
adding bitmap property to TileGrid
FoamyGuy 7ad5fa5
disable displayio for some boards
FoamyGuy 948040f
disable onewire instead of displayio on boards without room
FoamyGuy cea55cd
enforce bitmap and tile_size in set_bitmap
FoamyGuy 65f0857
back to not using function
FoamyGuy 9fdd804
enforce new bitmap same size as previous
FoamyGuy 459f896
remove refactored function
FoamyGuy 6e3fe07
remove redundant type check. remove blank line. revert locale change
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This needs additional checking, similar to what is done now during the constructor in shared-bindings.
in fact, the old and new bitmaps may need to be exactly the same resolution?
As for dealing with the type of the thing, consider factoring out this block from the TileGrid constructor in shared-bindings, and re-using its message as-is:
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Error messages add bytes, so . Maybe "Tile aspect ratio must be integral" for both? If they have to be equal, then that's shorter also.
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I've had some success factoring this into a new function and using it from the bitmap setter. But there is still work to do I think.
Right now this code is repeated in the constructor, ideally we could use the new function from the constructor to avoid the repetition. But I'm not sure how to do it that way yet, it needs to return some of the values so they can be used afterward inside the constructor. I'll keep working on it later.