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Merge pull request #208 from adjust/v4261
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Version 4.26.1
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uerceg authored Feb 12, 2021
2 parents e662978 + caf1c4c commit ba71e39
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Showing 7 changed files with 19 additions and 6 deletions.
5 changes: 3 additions & 2 deletions Assets/Adjust/Android/AdjustAndroid.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_ANDROID
public class AdjustAndroid
{
private const string sdkPrefix = "unity4.26.0";
private const string sdkPrefix = "unity4.26.1";
private static bool launchDeferredDeeplink = true;
private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
Expand Down Expand Up @@ -469,7 +469,8 @@ public static void TrackThirdPartySharing(AdjustThirdPartySharing thirdPartyShar
}
else
{
ajoAdjustThirdPartySharing = new AndroidJavaObject("com.adjust.sdk.AdjustThirdPartySharing", null);
string[] parameters = null;
ajoAdjustThirdPartySharing = new AndroidJavaObject("com.adjust.sdk.AdjustThirdPartySharing", parameters);
}

if (thirdPartySharing.granularOptions != null)
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2 changes: 1 addition & 1 deletion Assets/Adjust/Windows/AdjustWindows.cs
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Expand Up @@ -17,7 +17,7 @@ namespace com.adjust.sdk
{
public class AdjustWindows
{
private const string sdkPrefix = "unity4.26.0";
private const string sdkPrefix = "unity4.26.1";
private static bool appLaunched = false;

public static void Start(AdjustConfig adjustConfig)
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2 changes: 1 addition & 1 deletion Assets/Adjust/iOS/AdjustiOS.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk
#if UNITY_IOS
public class AdjustiOS
{
private const string sdkPrefix = "unity4.26.0";
private const string sdkPrefix = "unity4.26.1";

[DllImport("__Internal")]
private static extern void _AdjustLaunchApp(
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11 changes: 11 additions & 0 deletions CHANGELOG.md
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@@ -1,3 +1,14 @@
### Version 4.26.1 (12th February 2021)
#### Fixed
- Fixed ambiguous API invocation error in certain Unity IDE setups.

#### Native SDKs
- [iOS@v4.26.2][ios_sdk_v4.26.2]
- [Android@v4.26.1][android_sdk_v4.26.1]
- [Windows@v4.17.0][windows_sdk_v4.17.0]

---

### Version 4.26.0 (11th February 2021)
#### Added
- Added support for Apple Search Ads attribution with usage of `AdServices.framework`.
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -240,6 +240,7 @@ This process is performed by the `OnPostprocessBuild` method in `AdjustEditor.cs
To execute the iOS post-build process properly, use Unity 5 or later and have `iOS build support` installed. The iOS post-build process makes the following changes to your generated Xcode project:

- Adds the `iAd.framework` (needed for Apple Search Ads tracking)
- Adds the `AdServices.framework` (needed for Apple Search Ads tracking)
- Adds the `AdSupport.framework` (needed for reading IDFA)
- Adds the `CoreTelephony.framework` (needed for reading type of network device is connected to)
- Adds the other linker flag `-ObjC` (needed to recognize Adjust Objective-C categories during build time)
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2 changes: 1 addition & 1 deletion VERSION
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@@ -1 +1 @@
4.26.0
4.26.1
2 changes: 1 addition & 1 deletion doc/english/migration/migrate.md
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@@ -1,4 +1,4 @@
## Migrate your Adjust SDK for Unity3d to 4.26.0 from 3.4.4
## Migrate your Adjust SDK for Unity3d to 4.26.1 from 3.4.4

### Migration procedure

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