Hey,
On my iOS & Android game, I've added the plugin. When clicking Unity's play button, I've errors.
On iOS:
EntryPointNotFoundException: _AdjustLaunchApp
On Android:
Exception: JNI: Init'd AndroidJavaClass with null ptr!
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for com.adjust.sdk.AdjustAndroid
Is it the expected behavior? Why it isn't inside a #!UNITY_EDITOR flag?