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A C++/OpenGL game engine made in 2 weeks

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adriengivry/ElkEngine

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ElkEngine

A C++ game engine made in 2 weeks in a team of 3 persons

Technical informations

In order to have fun with our work, you need to have :

  • Windows
  • Visual Studio 2017
  • OpenGL 4.6 or higher

How to compile ?

In order to compile this project you need to follows these steps :

  • Open the Visual Studio solution for ElkEngine
  • Build every projects in order (ElkTools --> ElkRendering --> ElkPhysics --> ElkGameEngine --> Game)
  • Hit play

Recommandation

  • You can build the project for every configuration (x64/x86 | Debug/Release)

ElkEngine package diagram

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Credits

  • Adrien GIVRY
  • Charly JEAUC
  • Hanseul SHIN

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A C++/OpenGL game engine made in 2 weeks

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