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At the moment I can only get the Drop event to fire when the picked mesh is dropped above another Pickable. But I want the Drop zones to be static and not pickable - how would I do that? |
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Answered by
VVishion
Oct 23, 2024
Replies: 1 comment
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I know what I got wrong. I didnt use event listeners and just iterated over all pickables in a system. Silly me |
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VVishion
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I know what I got wrong. I didnt use event listeners and just iterated over all pickables in a system. Silly me